A-ko Magami Character
Abilities: | Attack = 4 Defense = 4 Movement = 4 Charm = 3 Energy = 0 |
Skills: | Student Strength x3 Acrobatics Communications |
Gender: | Female |
Text: | A lively seventeen-year old, no different from any other.. |
Adult Gohan Character
Abilities: | Attack = 5 Defense = 5 Movement = 3 Charm = 2 Energy = 4 |
Skills: | Martial Arts Chi x2 Flying Student Teacher Driving |
Gender: | Male |
Text: | Still torn between his studies and his love of adventure. |
Categories: | Half-Saiyan |
Afura Mann Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 4 Energy = 3 |
Skills: | Priest Savoir-Faire Flying Air Element |
Gender: | Female |
Instruction: | +1 all air effects. |
Text: | Most sophisticated of the Muldoon Priestesses. |
Agent "D" Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Investigation Survival Swordsman Hunter |
Gender: | Female |
Instruction: | Won't attack anyone with Royalty. |
Quote: | "This is CD138621 S113, codename 'D'." |
Categories: | Alien |
Akane Tendo Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 3 Energy = 4 |
Skills: | Martial Arts Cooking -1 Student |
Gender: | Female |
Text: | The youngest Tendo, she is engaged to Ranma. |
Quote: | "Hey, wait a minute here. Don't we get to have some say in who we're going to marry?" |
Al Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Police Mech Tech Driving |
Gender: | Male |
Instruction: | Once per game, Al can prevent a non-flying vehicle from being destroyed. |
Quote: | "Squad Leader, are we allowed to do this?" |
Alielle Character
Abilities: | Attack = 1 Defense = 2 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Peeping Seduction Student Streetwise |
Gender: | Female |
Instruction: | Will not be Attacked while another Character is at her Location. |
Quote: | "Red hair!" |
Annapuna Character
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Acrobatics Streetwise Seduction Music |
Gender: | Female |
Instruction: | When at some Location with Unipuma, +1 to Anna's Defense. |
Quote: | "Uni, it's been a while since we've had such nice lighting." |
Categories: | Android |
Armitage Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 1 Energy = 0 |
Skills: | Police Investigation Strength |
Gender: | Female |
Instruction: | Damage 2x Health reduces attack to 2. 3x Bonks, 4x Kills. |
Text: | Martian Police Officer. 3rd type android. |
Quote: | "That's right, I'm a monster." |
Atlia Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 2 Energy = 3 |
Skills: | Survival Strength Weapons Swordsman Pure Heart |
Gender: | Male |
Instruction: | Count as Bugrom for Bonuses. |
Text: | Leader of the rebellion on Planet Arlia. Reunited with his wife seconds before Vegeta vaporized the entire planet! |
Quote: | "It doesn't matter what their size and shape are. They are our brothers!" |
Categories: | Alien, Bugrom, Insect |
Ayaka Kisaragi Character
Abilities: | Attack = 3 Defense = 2 Movement = 3 Charm = 3 Energy = 3 |
Skills: | Investigation Climbing Acrobatics Magic Blind Luck Music -1 |
Gender: | Female |
Instruction: | +1 Damage & Defense vs. Demon, Devil, and Spirit cards. |
Quote: | "I'm getting too old for this. I've got to watch these all-nighters." |
B-ko Daitokuji Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Student Mech Tech Genius Computer |
Gender: | Female |
Text: | The spoiled, brilliant daughter of a business tycoon. |
Quote: | "If I'm the villain, then I'll settle this like a villain should!" |
Baba Character
Abilities: | Attack = 1 Defense = 2 Movement = 4 Charm = 2 Energy = 5 |
Skills: | Magic ESP Flying Communications Investigation x2 Phase |
Gender: | Female |
Instruction: | Every third turn, Baba can revive either one of your Killed Characters or Defeated Disasters. Place it at any Location. It stays in play for 1 turn. (You will control the Character, but not the Disaster.) |
Categories: | Dimensional |
Baby Gohan Character
Abilities: | Attack = 1/6 Defense = 2/10 Movement = 2/4 Charm = 4/0 Energy = 2/6 |
Skills: | Pure Heart x2 Investigation Chi Student |
Gender: | Male |
Instruction: | Transforms at the Full Moon. When transformed treat as a Major Combat Disaster. If another Character in his group is reduced to Health < 2, Gohan is +4 Damage the following Combat round (not if he is in Were-form). |
Categories: | Half-Saiyan |
Bubbles Character
Abilities: | Attack = 0 Defense = 3 Movement = 3 Charm = 5 Energy = 0 |
Skills: | Strength Speed |
Gender: | Male |
Instruction: | All other Characters in Bubbles' Party get +1 Attack & Defense |
Text: | Perhaps not too bright, but strong & very fast. Catching Bubbles is the first step in Kai's training. |
Categories: | Animal, Dimensional |
Bulma Character
Abilities: | Attack = 2 Defense = 2 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Genius Tech x2 Mech Computer Investigation Communications Pilot |
Gender: | Female |
Instruction: | Any player with Bulma in play may play 2 Equipment cards each turn during the Equip phase, instead of 1 (if available in hand). |
Text: | A girl who knows what she wants. |
Quote: | "I did it because I felt like it, okay?!" |
Categories: | Science |
Captain Napolipolita Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Military Communications Bureaucracy Marksman -1 |
Gender: | Female |
Text: | Captain of the aliens who have come to Earth to kidnap C-ko. |
Quote: | "We have absolutely nothing insidious planned." |
Categories: | Alien |
Chaplain Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Police Priest Streetwise Savoir-Faire |
Gender: | Male |
Quote: | "God will rejoice if thou gatherest thy friends and guest to jail together rather than to heaven by thyself!" |
Chi-Chi Character
Abilities: | Attack = 2 Defense = 2 Movement = 3 Charm = 3 Energy = 0 |
Skills: | Royalty Teacher Cooking Medic Weapons Martial Arts Driving -1 |
Gender: | Female |
Instruction: | Chi-Chi wont attack Gohan. When at the same location as Gohan, Chi-Chi is +1 Attack. If Gohan is Attacked by another Character, Chi-Chi automatically attacks that Character at +3 Attack |
Quote: | "I'm going to worry myself to death." |
Chiao-Tzu Character
Abilities: | Attack = 1 Defense = 1 Movement = 2 Charm = 4 Energy = 5 |
Skills: | Royalty Chi Phase ESP Martial Arts Flying |
Gender: | Male |
Instruction: | Every third turn, Chiao-Tzu can paralyze one Character at his location for 1 round of Physical Combat. |
Text: | Gave up his throne to wander in search of adventure and wisdom and his life trying to stop Nappa. |
Chief Servant Londs Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Savoir-Faire Bureaucracy Military Police |
Gender: | Male |
Instruction: | Can use up to 3 Palace Guards, additional to Player's other allowance. |
Quote: | "I simply will not take no for an answer. Come along." |
Dailey Wong Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 4 Energy = 0 |
Skills: | Police Bureaucracy Investigation Savoir-Faire |
Gender: | Male |
Instruction: | Cancels Red tape Disaster. |
Text: | Leon's partner in the A.D. Police. |
Quote: | "Leon, You shouldn't get so steamed. I could help you relax tonight. We could go to a motel." |
Detective Kiyone Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Police Investigation Streetwise |
Gender: | Female |
Text: | Galaxy Police Detective assigned as Mihoshi's Partner. |
Quote: | "My life was absolutely perfect up to that point." |
Detective Mihoshi Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Investigation Police Blind Luck |
Gender: | Female |
Text: | Galaxy Police Detective |
Quote: | "We don't have a budget big enough to spend any more money on her." |
Dr. Tofu Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 3 Energy = 4 |
Skills: | Medic Martial Arts x2 |
Gender: | Male |
Instruction: | While with a group, no Character can be Bonked or Killed. If Kasumi is in play, Dr. Tofu cannot perform any actions. |
Quote: | "Why, hello Kasumi..." |
Eddie Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Computer Investigation Police Communications |
Gender: | Male |
Quote: | "Hey, you want some advice? Don't kill your partner this time." |
Categories: | Science |
Farmer with shotgun Character
Abilities: | Attack = 2 Defense = 1 Movement = 4 Charm = 1 Energy = 0 |
Skills: | Mech Driving Hunter Blind Luck -1 Music |
Gender: | Male |
Instruction: | All Characters in the Farmer's party are at Movement = 4. |
Quote: | "Your power level is puny!" (Raditz) |
Future Trunks Character
Abilities: | Attack = 6 Defense = 6 Movement = 3 Charm = 3 Energy = 5 |
Skills: | Martial Arts Chi x2 Streetwise Computer Flying Mech Strength Swordsman x3 |
Gender: | Male |
Instruction: | Stays in play a maximum of 3 turns, then is shuffled back into the owner's Draw pile. |
Quote: | "I come from 20 years from now, and I saw the future you will never know." |
Categories: | Half-Saiyan, Dimensional |
Galus Character
Abilities: | Attack = 3/2 Defense = 3/2 Movement = 3/3 Charm = 4/1 Energy = 3/3 |
Skills: | Bureaucracy Magic Royalty Seduction |
Gender: | Male |
Instruction: | Secondary stats used when Illusion Powers are lost. |
Text: | Leader of the Shadow Nation on El Hazard. |
Categories: | Illusion, Dark Tribe |
Genma Saotome Character
Abilities: | Attack = 3/4 Defense = 3/3 Movement = 2/2 Charm = 2/3 Energy = 3/1 |
Skills: | Teacher Martial Arts Survival Climbing |
Gender: | Male |
Quote: | "It's difficult to explain. Here, let me show you. |
Gohan the Barbarian Character
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 3 Energy = 3 |
Skills: | Martial Arts Climbing Survival Hunter Swordsman |
Gender: | Male |
Instruction: | Does not transform at Full Moon. +1 Attack & Defense against Animal. |
Quote: | "I want Goku's son to come with me for special training." (Piccolo) |
Categories: | Half-Saiyan |
Goku Character
Abilities: | Attack = 5 Defense = 5 Movement = 3 Charm = 3 Energy = 4 |
Skills: | Martial Arts Chi x2 Flying Pure Heart Strength Speed |
Gender: | Male |
Instruction: | Does not transform at Full Moon. -1 Attack & Defense against Mecha and for all Equipment Bonuses. |
Quote: | "Being mortal is what makes the impossible, possible." |
Categories: | Saiyan |
Goku Character
Abilities: | Attack = 6 Defense = 5 Movement = 3 Charm = 3 Energy = 5 |
Skills: | Martial Arts Chi x2 Flying Pure Heart Strength Speed |
Gender: | Male |
Instruction: | Does not transform at Full Moon. -1 Attack & Defense against Mecha and for all Equipment Bonuses. |
Quote: | "Being mortal is what makes the impossible, possible." |
Categories: | Saiyan |
Goten Character
Abilities: | Attack = 3 Defense = 4 Movement = 3 Charm = 4 Energy = 3 |
Skills: | Flying Martial Arts x2 Chi Blind Luck Acrobatics Pure Heart |
Gender: | Male |
Text: | Goku & Chi-Chi's younger son. Goten is far more like Goku than Gohan is. He loves training, and achieved the Super Saiyan level by the time he was only 8 years old. |
Categories: | Half-Saiyan |
Gregory Character
Abilities: | Attack = 1 Defense = 2 Movement = 4 Charm = 3 Energy = 2 |
Skills: | Flying Magic Teacher Martial Arts Speed x2 |
Gender: | Male |
Text: | One of King Kai's T.A.'s |
Quote: | "Fast? I'll show you fast!" |
Categories: | Bugrom, Insect, Dimensional |
Julian "Pluto" Moore Character
Abilities: | Attack = 1 Defense = 3 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Computer x2 Genius Communications Student |
Gender: | Male |
Instruction: | Health 6. |
Text: | Only male Third type android. |
Quote: | "Don't call me by my handle. It's embarrassing." |
Categories: | Android |
Kami Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 1 Energy = 6 |
Skills: | Magic Flying Chi x3 Splitting |
Gender: | Male |
Instruction: | All other Characters in Kami's Party are at +1 Energy. |
Text: | When the evil within him manifested itself as Piccolo, Kami assumed the man-tle of Earth's Guardian. He created the Earth's Dragon Balls from memories of those on his home planet Namek. |
Categories: | Alien, Namek, Dimensional |
Katsuhiko Jinnai Character
Abilities: | Attack = 1 Defense = 3 Movement = 2 Charm = 1 Energy = 1 |
Skills: | Communications x2 Streetwise Bureaucracy Student |
Gender: | Male |
Instruction: | Can not be Attacked by Combat Disasters. All Combat Disasters are +1 Attack & Defense when Jinnai is in play. |
Quote: | "ha, hA, Ha, HA, hA, ha, HA, HA, Ha, ha, HA, hA, ha, HA, HA." |
Kiriya Character
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 3 Energy = 3 |
Skills: | Marksman Hunter Streetwise *Any Skill |
Gender: | Female |
Instruction: | *May declare any 1 additional skill during Equip Phase. |
Quote: | "The Phantom Tribe live beneath El Hazard. They are merciless" |
Kozo Karino Character
Abilities: | Attack = 2 Defense = 2 Movement = 3 Charm = 2 Energy = 0 |
Skills: | Police Investigation Savoir-Faire Streetwise |
Gender: | Male |
Instruction: | Kozo may Scavenge ANY police Location without meeting any requirements. Remove food Items from game that Kozo comes in contact with. |
Quote: | "Sometimes the Police help you, right?" |
Krillin Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 2 Energy = 3 |
Skills: | Martial Arts x2 Pure Heart Flying Chi Priest |
Gender: | Male |
Text: | This noseless little monk is Goku's best friend and possibly the strongest human on Earth. His name means "Chestnut" which probably has nothing to do with that head. |
Quote: | "But what if I do die? I haven't even had a girlfrie-EEP!, ahem." |
Leon McNichol Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 4 Energy = 0 |
Skills: | Driving Police Streetwise Marksman Survival |
Gender: | Male |
Text: | A.D. Police Detective. |
Quote: | "Looks like the Knight Sabers have bitten off more than they can chew." |
Leona Ozaki Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Police Mech Driving Survival |
Gender: | Female |
Instruction: | Counts toward 1 "Male" requirement for Scavenging a Location. |
Quote: | "Do you conduct that kind of torture all the time?" |
Linna Yamazaki Character
Abilities: | Attack = 2 Defense = 2 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Acrobatics Driving Teaching |
Gender: | Female |
Text: | Professional class dancer and a Knight Saber. |
Quote: | "...aren't they too big for us? Besides, I'm not too keen on this payment on delivery stuff." |
Lisa Vannett Character
Abilities: | Attack = 1 Defense = 2 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Police Student Investigation |
Gender: | Female |
Text: | Budding investigative Reporter. |
Quote: | "Aw, this is no fun, what with Nene gone and hardly any disasters happening..." |
Little Washu Character
Abilities: | Attack = 2/3 Defense = 4/3 Movement = 2/3 Charm = 2/4 Energy = 6/5 |
Skills: | Computer Genius x2 Mech Tech Teacher Medical |
Gender: | Female |
Instruction: | All other characters in party are at +1 Health |
Quote: | "I am the greatest scientific genius in the universe, and I'm cute too!" |
Categories: | Dimensional |
Lt. Randolph Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Bureaucracy Police x2 Streetwise |
Gender: | Male |
Instruction: | Can defeat any Legal Disaster. May choose not to be affected by any Legal card. |
Quote: | "Survival. It's basic training." |
Lunch Character
Abilities: | Attack = 3/1 Defense = 3/1 Movement = 2 Charm = 5/2 Energy = 0 |
Skills: | Streetwise Driving x2 Acrobatics Weapons Seduction |
Gender: | Female |
Instruction: | Alternates from one set of stats to the other every other round. |
Text: | When Lunch sneezes, she changes. Boy, does she change. |
Mackie Stingray Character
Abilities: | Attack = 2 Defense = 2 Movement = 3 Charm = 2 Energy = 0 |
Skills: | Mech Tech Pilot Computer |
Gender: | Male |
Quote: | "Crack into the A.D. Police databases. Mackie can help you with the passwords." |
Magical Girl Pretty Sammy Character
Abilities: | Attack = 3/1 Defense = 3/2 Movement = 3/2 Charm = 4/4 Energy = 3/1 |
Skills: | Magic Communications Investigation |
Gender: | Female |
Text: | Uses her magic to make the world a happier place. |
Quote: | "Pretty Mutation Magical Recall!" |
Makoto Mizuhara Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 5 Energy = 2 |
Skills: | Savoir-Faire Royalty Student Blind Luck |
Gender: | Male |
Instruction: | Can use any Equipment. Can Charm Battle for control of Power Key Staff. |
Quote: | "Wow, if he's superhuman, maybe I am too... then again maybe not." |
Mamoru Shimesu Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Computer Investigation Communications Cooking |
Gender: | Male |
Text: | A bodyguard and servant sent to the Kisaragi family, Mamoru handles the financial management, cooking, and even the washing for the company. |
Master Roshi Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 3 Energy = 3 |
Skills: | Martial Arts Chi Priest Savoir-Faire Peeping |
Gender: | Male |
Instruction: | This island-livin', turtle-lovin' martial arts master gives a Chi Skill to all the Characters in his group. |
Quote: | "I don't know what's worse, the power rating or the commentary that goes with it." |
Miss Ayumi Character
Abilities: | Attack = 1 Defense = 2 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Teacher Driving Seduction |
Gender: | Female |
Instruction: | Miss Ayumi may ignore any School Disaster. |
Quote: | "B-ko, why did you stop?" |
Miz Mishtal Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 4 Energy = 3 |
Skills: | Priest Bureaucracy Water Element |
Gender: | Female |
Instruction: | +1 all water effects. |
Text: | Eldest of the Muldoon Priestesses. |
Quote: | "Keeping beautiful as an unpicked flower is so tedious. Where is my valiant gardener?" |
Mousse Character
Abilities: | Attack = 3/1 Defense = 3/2 Movement = 2/2 Charm = 2/2 Energy = 2/1 |
Skills: | Martial Arts Marksman Acrobatics |
Gender: | Male |
Instruction: | Can Equip anywhere and once per Turn anytime. |
Text: | A hidden Weapons Master |
Quote: | "Be careful. He has studied the dark arts." |
Mr. Masamichi Fujisawa Character
Abilities: | Attack = 5/2 Defense = 5/2 Movement = 3/2 Charm = 3/3 Energy = 2/2 |
Skills: | Teacher Climbing Survival Strength x2 |
Gender: | Male |
Instruction: | Super-strength off Earth except when drunk. Use 1st stats and Strength skill 2 of 3 turns. Every third turn, Mr. Fujisawa has had a bit too much to drink. Use 2nd stats and no Strength skill. |
Quote: | "What's this? Do you dare taste Fujisawa's fist of justice again?" |
Mr. Panda Character
Abilities: | Attack = 4/3 Defense = 3/3 Movement = 2/2 Charm = 3/2 Energy = 1/3 |
Skills: | Survival Climbing |
Gender: | Male |
Text: | Works for Dr. Tofu. Likes to play Go in his off hours. |
Quote: | "This is the real me." |
Mu-Mu Chan Character
Abilities: | Attack = 1/3 Defense = 2/3 Movement = 2/2 Charm = 2/2 Energy = 1/2 |
Skills: | Flying Survival |
Gender: | Male |
Quote: | "No one ever go in Cursed Spring on purpose before." |
Nabiki Tendo Character
Abilities: | Attack = 1 Defense = 3 Movement = 3 Charm = 3 Energy = 0 |
Skills: | Bureaucracy Streetwise Savoir-Faire Investigation Student |
Gender: | Female |
Text: | The most practical Tendo, she always keeps her eye on the bottom line. |
Quote: | "I'm just making a little pocket money." |
Nail Character
Abilities: | Attack = 4 Defense = 4 Movement = 2 Charm = 0 Energy = 3 |
Skills: | Weapons Police Military Flying Splitting |
Gender: | None |
Text: | Every Namek is born for a particular job. Nail is an exceptional Namek of the soldier class and the guardian of Guru. He is wounded in the battle with Freeza and merges with Piccolo. |
Categories: | Alien, Namek |
Nanami Jinnai Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 4 Energy = 2 |
Skills: | Investigation Student Cooking Survival |
Gender: | Female |
Instruction: | Cancels all disguises. All Disasters -2 Charm |
Quote: | "Oh, why does my life have to be so hard in every world!" |
Nanami Rokugo Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 3 Energy = 4 |
Skills: | Student Fire Element Cooking |
Gender: | Female |
Instruction: | May only use Fire Energy effects. When Nanami plays an Energy Attack, everyone at Location except target plays Rock/Paper/Scissors. If they lose, they take 1/2 damage. Target always takes full damage. Nanami is unaffected. |
Naomi Armitage Character
Abilities: | Attack = 4 Defense = 3 Movement = 3 Charm = 2 Energy = 0 |
Skills: | Police Investigation Strength Marksman |
Gender: | Female |
Instruction: | Health 8. Can be brought back from Killed once per game. |
Text: | Martian Police Officer. |
Quote: | "Badge toting terror in hot pants." |
Categories: | Android |
Nene Romanova Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Computer x2 Police Communications |
Gender: | Female |
Instruction: | +1 against all computers. |
Text: | A Knight Saber and one of the A.D. Police. |
Quote: | "I'll do it! I get a kick out of watching those A.D. Police clowns." |
Oolong Character
Abilities: | Attack = 4/1 Defense = 4/1 Movement = 3 Charm = 0 Energy = 0 |
Skills: | Shape Change Streetwise x2 Investigation Driving Peeping |
Gender: | Male |
Instruction: | Maintains higher "shape-changed" stats until a success-ful attack (i.e., takes Damage) is made on him. Then he reverts to lower stats. |
Text: | Not just a pig, a cowardly one. |
Categories: | Animal, Clothing |
Ox-King Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 3 Energy = 1 |
Skills: | Royalty Strength Weapons Martial Arts |
Gender: | Male |
Text: | Goku's rather large father-in-law. He was a student of Master Roshi's with Goku's grandfather. A master of weapons, and one-time terror of the plains. |
Quote: | "Now Chi-Chi, calm down..please" |
P-Chan Character
Abilities: | Attack = 1/3 Defense = 2/4 Movement = 2/3 Charm = 4/2 Energy = 0/3 |
Skills: | Survival Blind Luck |
Gender: | Male |
Instruction: | Head in random direction every 3rd Move. +2 Charm against all females |
Quote: | "And that's when I realized I'd been cast into hell." |
Piccolo Character
Abilities: | Attack = 5 Defense = 5 Movement = 3 Charm = 2 Energy = 7 |
Skills: | Martial Arts Strength x2 Flying Teacher Speed Shape Change Streetwise -1 |
Gender: | None |
Instruction: | Piccolo will not attack Gohan and wont Protect Characters other than Gohan. If another Namek is Killed at a Location Piccolo is at, Piccolo adds half of that Character's Attack, Defense and Energy (rounded down) for the rest of the game. |
Categories: | Alien, Namek |
Princess Ayeka Character
Abilities: | Attack = 2 Defense = 3 Movement = 2 Charm = 3 Energy = 2 |
Skills: | Royalty Pilot Bureaucracy |
Gender: | Female |
Text: | Jurai Royal Family |
Quote: | "That is an order!" |
Princess Sasami Character
Abilities: | Attack = 1/3 Defense = 2/3 Movement = 2/3 Charm = 4/4 Energy = 1/3 |
Skills: | Cooking Royalty Student |
Gender: | Female |
Text: | The youngest Juraian princess, she is linked with Tsunami. |
Quote: | "I'm Ayeka's sister. How do you do? Will you play a game with me?" |
Priss Asagiri Character
Abilities: | Attack = 3 Defense = 2 Movement = 2 Charm = 4 Energy = 0 |
Skills: | Music Driving Streetwise Survival |
Gender: | Female |
Text: | The loner of the Knight Sabers. |
Quote: | "Remember Priss, no solo jobs." |
Ranma Saotome (boy type) Character
Abilities: | Attack = 4/3 Defense = 3/4 Movement = 2/3 Charm = 3/4 Energy = 3/3 |
Skills: | Martial Arts Climbing Survival Student Acrobatics |
Gender: | Male |
Instruction: | Ranma can use ANY equipment for a +1 attack bonus once per turn |
Quote: | "I'm Ranma Saotome. Sorry about this." |
Ranma Saotome (girl type) Character
Abilities: | Attack = 3/4 Defense = 4/3 Movement = 3/2 Charm = 4/3 Energy = 3/3 |
Skills: | Martial Arts Cooking Seduction Student Acrobatics Climbing |
Gender: | Female |
Instruction: | Ranma can use ANY equipment for a +1 attack bonus once per turn |
Quote: | "I'm Ranma Saotome. Sorry about this." |
Reika "Vision" Chang Character
Abilities: | Attack = 3 Defense = 2 Movement = 2 Charm = 5 Energy = 0 |
Skills: | Music Driving Marksman Seduction |
Gender: | Female |
Instruction: | If GD-42 and Quincy are in play, you may opt to Bonk Vision to defeat both. |
Quote: | "Miss Reika is too soft. She can't bring herself to kill people." |
Rokkon Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 3 Energy = 3 |
Skills: | Priest Strength Climbing Magic |
Gender: | Male |
Instruction: | +1 Energy when attacking any Devil, Demon, or Spirit card. |
Quote: | "Just as I thought, he was under contract." |
Ross Sylibus Character
Abilities: | Attack = 4 Defense = 3 Movement = 3 Charm = 3 Energy = 0 |
Skills: | Investigation x2 Police Streetwise Driving |
Gender: | Male |
Text: | He transferred to Mars from Earth after his partner was killed by a Robot. |
Quote: | "Since I'm allowed a choice, I choose not to like something that pretends to be human." |
Categories: | Cyborg |
Ryo-Ohki (Cabbit) Character
Abilities: | Attack = 1/6 Defense = 2/7 Movement = 1/1 Charm = 5/1 Energy = 0/0 |
Skills: | Computer Phase Flying |
Gender: | Female |
Instruction: | Ship form can carry up to 4 characters and equipment. |
Quote: | "According to this data, Ryo-Ohki is a ruthless pirate that destroyed 28 planets and 69 colonies." |
Ryo-Ohki (Ship) Character
Abilities: | Attack = 6/1 Defense = 7/2 Movement = 1/1 Charm = 1/5 Energy = 0/0 |
Skills: | Computer x2 Flying |
Gender: | None |
Instruction: | Ship form can carry up to 4 characters and equipment. |
Quote: | "Um, I guess we can travel in that." |
Categories: | Planetary |
Ryoga Hibiki Character
Abilities: | Attack = 3/1 Defense = 4/2 Movement = 3/2 Charm = 2/4 Energy = 3/0 |
Skills: | Strength x2 Survival Acrobatics Martial Arts |
Gender: | Male |
Instruction: | Head in random direction every 3rd Move. |
Text: | The eternally lost boy. |
Quote: | "Oh sure, you waited three days, but when I got there on the fourth day, you had already turned tail and run!" |
Ryoko Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 3 Energy = 4 |
Skills: | Pilot Streetwise Seduction Flying Phase Strength |
Gender: | Female |
Instruction: | Will not attack Tenchi. |
Quote: | "My I certainly am a pretty demon." |
Shampoo Character
Abilities: | Attack = 3/1 Defense = 3/3 Movement = 2/3 Charm = 3/4 Energy = 2/2 |
Skills: | Martial Arts Cooking Hunter Acrobatics |
Gender: | Female |
Quote: | "When he's a boy, she wants him, when he's a girl, she wants him dead." |
Shampoo (Cat) Character
Abilities: | Attack = 1/3 Defense = 3/3 Movement = 3/2 Charm = 4/3 Energy = 2/2 |
Skills: | Climbing Survival |
Gender: | Female |
Text: | Shampoo fell into the pool of drowned cat at Jusenkyo. |
Quote: | "Meow." |
Shayla-Shayla Character
Abilities: | Attack = 3 Defense = 3 Movement = 2 Charm = 3 Energy = 4 |
Skills: | Priest Acrobatics Fire Element |
Gender: | Female |
Instruction: | +1 all Fire effects. |
Text: | Youngest and most violent of the Muldoon Priestesses. |
Quote: | "They always have to learn the hard way." |
Specs Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Police Investigation Communications |
Gender: | Male |
Instruction: | Can use any Science card without fulfilling the requirements. |
Quote: | "The deal is we offer you security." |
Squad Leader Britain Character
Abilities: | Attack = 3 Defense = 2 Movement = 2 Charm = 2 Energy = 0 |
Skills: | Police Survival Blind Luck |
Gender: | Male |
Quote: | "I'm keeping myself on a leash. Just once in my life, I'd like to rob a bank, too!" |
Super Saiyan (Goku) Character
Abilities: | Attack = 7 Defense = 9 Movement = 4 Charm = 0 Energy = 7 |
Skills: | Martial Arts x3 Chi x5 Strength x4 Flying x3 Speed x2 |
Gender: | Male |
Instruction: | If Goku is bonked but not killed 3 times, he can be replaced by this card every 3rd turn for a turn at a time. Note: All Characters at the same Location as a Super Saiyan automatically take 1 point of Damage per round during Combat. |
Super Saiyan (Goten) Character
Abilities: | Attack = 5 Defense = 6 Movement = 4 Charm = 0 Energy = 5 |
Skills: | Martial Arts x3 Ki x4 Strength x2 Flying x3 Speed x2 |
Gender: | Male |
Instruction: | If Goten reaches Energy = 8, he can be replaced by this card every third turn for a turn at a time. Note: All Characters at the same Location as a Super Saiyan auto-matically take 1 point of Damage per round during Combat. |
Super Saiyan (Trunks) Character
Abilities: | Attack = 6 Defense = 7 Movement = 4 Charm = 0 Energy = 5 |
Skills: | Martial Arts x3 Chi x4 Strength x2 Flying x3 Speed x2 |
Gender: | Male |
Instruction: | If Trunks reaches Energy = 10, he can be replaced by this card every 3rd turn for a turn at a time. Note: All Characters at the same Location as a Super Saiyan auto-matically take 1 point of Damage per round during Combat. |
Sylia Stingray Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 3 Energy = 0 |
Skills: | Computer Pilot Tech Bureaucracy Genius Mech Streetwise |
Gender: | Female |
Text: | Leader of the Knight Sabers. |
Quote: | "I've got a hunch Genom's involved and that today's explosion is related to it." |
Sylvie Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 6 Energy = 0 |
Skills: | Pilot Acrobatics Seduction Computer Driving Strength |
Gender: | Female |
Instruction: | Can not be attacked by the 33-S Disaster. |
Text: | An escaped 33-S Sexaroid Boomer. |
Quote: | "Be free Sylvie...free enough for all of us." |
Tenchi Masaki Character
Abilities: | Attack = 2 Defense = 2 Movement = 2 Charm = 3 Energy = 5 |
Skills: | Student Savoir-Faire Royalty |
Gender: | Male |
Text: | Jurai Royal Family |
Quote: | "Tenchi, same name as the sword. Tenchi can't be copied. Very clever Tsunami. You've won, boy." |
Tien (Tenshinhan) Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 1 Energy = 4 |
Skills: | Strength Pure Heart Chi Flying Splitting Martial Arts x2 |
Gender: | Male |
Instruction: | If not Bonked, will heal 1 point of Health per round. |
Text: | The serious, 3-eyed companion and protec-tor of Chiao-Tzu is able to regenerate limbs and split himself into multiple forms. |
Trunks Character
Abilities: | Attack = 3 Defense = 4 Movement = 3 Charm = 3 Energy = 3 |
Skills: | Martial Arts Streetwise Chi Strength Flying |
Gender: | Male |
Instruction: | Does not transform at Full Moon. |
Text: | Bulma and Vegeta's son combines all the qualities that make them so lovable. |
Categories: | Half-Saiyan |
Ukyo Kuonji Character
Abilities: | Attack = 3 Defense = 4 Movement = 2 Charm = 3 Energy = 2 |
Skills: | Martial Arts Cooking x2 Student |
Gender: | Female |
Instruction: | Will not attack Ranma |
Quote: | "How dare you force a woman to tell you something like that, you insensitive jerk!" |
Unipuma Character
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 4 Energy = 0 |
Skills: | Acrobatics Streetwise Seduction Music |
Gender: | Female |
Instruction: | When at same Location with Annapuna, add 1 to Uni's Attack. |
Quote: | "Anna, with this audience, it'll be worth our while." |
Categories: | Android |
Washu Character
Abilities: | Attack = 3/2 Defense = 3/4 Movement = 3/2 Charm = 4/2 Energy = 5/6 |
Skills: | Computer Genius x2 Teacher Medical Seduction |
Gender: | Female |
Instruction: | All other characters in party are +1 Health. |
Quote: | "I like you. Would you like to be a guinea pig for my experiments?" |
Categories: | Dimensional |
Yajirobe Character
Abilities: | Attack = 1 Defense = 2 Movement = 1 Charm = 1 Energy = 0 |
Skills: | Streetwise Medic Driving Bureaucracy Swordsman |
Gender: | Male |
Instruction: | Yajirobe can Run Away alone even if he is in a Group. |
Text: | Korrin's assistant. He carries a big, samurai style sword. |
Quote: | "Yes, even you Yajirobe, have a contribution to make." (Kami) |
Categories: | Food |
Yamcha (The Desert Bandit) Character
Abilities: | Attack = 4 Defense = 3 Movement = 2 Charm = 5 Energy = 2 |
Skills: | Martial Arts x2 Chi Hunter Pilot Celebrity |
Gender: | Male |
Instruction: | Charm Attacks against females at -6. Charm Defense against females is normal. |
Quote: | "I'm a little nervous around girls." |
Young Belldandy Character
Abilities: | Attack = 1 Defense = 2 Movement = 2 Charm = 4 Energy = 4 |
Skills: | Magic Phase Music |
Gender: | Female |
Instruction: | May stay on the Field no more than 4 Turns without returning to Haven. If Still on Field at the end of 4th turn, Bonk. |
Quote: | "One week of summer, that was fulfilling as a year, seemed as short as a day." |
Categories: | Godling |
Young Gohan Character
Abilities: | Attack = 4 Defense = 4 Movement = 3 Charm = 3 Energy = 4 |
Skills: | Martial Arts Chi Flying Pure Heart Student Strength |
Gender: | Male |
Instruction: | Does not transform at Full Moon. |
Text: | After Piccolo sacrifices himself to protect Gohan from the Saiyans, Gohan vows to resurrect his friend and journeys to Namek to locate the original Dragon Balls and wish Piccolo back to life. |
Categories: | Half-Saiyan |
A Goddess' Kiss Enhancement
Bonus: | Attack = +1 Movement = +1 |
Instruction: | Add 1 to Attack and Movement. |
Quote: | "For luck. I guarantee it's effectiveness." |
Categories: | Move |
Akagiyama Missiles Enhancement
Bonus: | Attack = +3 |
Requirements: | Battlesuit or Robot or Android or Cyborg |
Uses: | 2 |
Instruction: | May only be played with battlesuits or on Robot, Android or Cyborg type Characters. |
Quote: | "I see smoke! They must be over there!!" |
Categories: | Missile, Weapon |
Assassin Disquise Enhancement
Instruction: | Appear as oppsite sex. Hide 1 item so it is not detected by disasters. Lingerie. |
Quote: | "It's a gift, a present for your boyfriend." |
Better Off Dead Enhancement
Instruction: | By reducing 1 of your Character's Health to 1, you may remove any 1 Disaster from the Field and retrieve any Items it is carrying. This card may be discarded only when the Character is Killed. |
Bump on the Head Enhancement
Instruction: | Attach to any 1 Combat Disaster with combined Attack & Defense < 13 on the turn it comes into Play. Play as your Character for the duration of the game. Note: No more than 2 Disasters can act together at any time. |
Quote: | "Any other child would have died, but you recovered, and from then on you were a normal, loving boy." (Roshi) |
Clean Livin' Enhancement
Cost: | Charm = -2 |
Bonus: | Attack = +1 Defense = +1 |
Instruction: | +1 Attack and Defense -2 Charm Mr. Fujisawa gains +2. 1 use per Character |
Quote: | "I don't go on the wagon for nothing." |
Data Stream Enhancement
Requirements: | Computer |
Instruction: | Use any 1 skill from any of your Characters on the Field or in your Haven that have the Computer skill. |
Categories: | Computer, Science |
Don't Touch Enhancement
Bonus: | Charm = +1 |
Instruction: | Another Character may not initiate any Combat on this Character. |
Categories: | Clothing, Android |
Exorcism Circle Enhancement
Cost: | Energy = 4 |
Uses: | 1 |
Instruction: | For the cost of 4 Energy, discard 1 Disaster. |
Categories: | Magic |
Fatora Disquise Enhancement
Instruction: | Gives 1 character Royalty skill or +1 to an existing skill. |
Quote: | "Do you think I enjoy dressing like this?" "Quite possibly..." |
Gene Doubling Enhancement
Cost: | Energy = -2 |
Instruction: | Double 1 Character's skills. -2 Energy. |
Quote: | "Without further testing on the subject in question, the results will be unpredictable." |
Categories: | Science |
Good Deed Enhancement
Instruction: | Gives the Chi Skill to a Character who does not have it. Gives Chi x2 to a Character who already has Chi, Chi x3 to a Character who already has Chi x2, etc. |
Heavy Gravity Training Enhancement
Bonus: | Attack = +1* Defense = +1* Movement = +1* |
Instruction: | +1 to Character's Attack or Defense for each turn Character remains in Haven (for up to 3 turns). Only 1 Heavy Gravity Training can be played on a Character. |
Text: | Goku builds immense strength training at from 10 to 100g's in Dr. Brief's Gravity Ship on his journey from Earth to Namek. |
I Like to Watch Enhancement
Instruction: | Gives the Investigation Skill, and the ability to pierce Illusions. |
Text: | For some reason, Krillin is always looking out the window. Perhaps that's we he's the first to notice Raiichi & Zaakro and their "Namek" aren't what they seem to be. |
I'm Buyin' Enhancement
Instruction: | Makes any 1 Character drunk. Stats -2 to a minimum of 1. Duration: 3 turns. If Mr. Fujisawa is in play, he is automaticlly affected. |
Quote: | "Hey buddy, drink up!" -Shayla Shayla |
Immortality Enhancement
Instruction: | Character cannot be Killed, only Bonked. This card stays with the Character if the Character is Bonked. It is not discarded as other Enhancements. |
Text: | The demon lord Garlic, Jr. managed to collect all 7 Dragon Balls and gain his wish for immortality. May it serve you better than it did him. |
Inhuman Strength Enhancement
Instruction: | Gives a Character the Strength skill or adds +1 to an existing Strength skill. |
Quote: | "Shoot me. I don't mind" |
Categories: | Science |
Interdimensional Teleport Enhancement
Cost: | Energy = * |
Instruction: | Allows a Character to visit Dimensional Locations.With "Power Key Staff" may transport 1 Character per point of Energy spent to any Location. |
Categories: | Move, Magic, Dimensional |
Jacking In Enhancement
Requirements: | Computer |
Instruction: | Character with Computer skill may look at any card under a Location requiring a Computer skill to Scavenge. |
Quote: | "I hate that this is the easiest way." |
Categories: | Computer, Science |
Jump Enhancement
Instruction: | Party can "jump" over 1 Location during Movement. Use twice, then discard. |
Quote: | "Super-Fujiswaaaaaaaaaaaa Jump!" |
Juraian Battlesuit Enhancement
Cost: | Energy = +2 |
Bonus: | Attack = +1 Defense = +1 Movement = +1 |
Instruction: | +1 Attack, Defense and Movement. 2 Energy cost to use. |
Quote: | "On this journey, you will have to go alone." |
Juraian Ultra Battlesuit Enhancement
Cost: | Energy = 4 |
Bonus: | Attack = +2 Defense = +2 Movement = +1 |
Instruction: | +2 Attack and Defense, +1 Movement. 1/2 cost for Tenchi. |
Leap of Faith Enhancement
Instruction: | Gives Pure Heart Skill to a Character without it or adds 1 Chi Skill to a Character who already has Pure Heart Skill. |
Text: | Despite the incredible things she's seen with Goku, Bulma still finds it difficult to believe in many of them...flying carpets for instance. Luckily, she perseveres for the sake of her friends in need. |
M.V.P. Enhancement
Instruction: | Gives Celebrity x2 Skill. +1 to Charm. |
Quote: | "Twenty-thousand...how's that for a nice bonus? It's hard to believe that the entire season is resting on my shoulders. Boy, that's an awful lot of pressure." (Yamcha) |
Maid Disquise Enhancement
Instruction: | Gives 1 character the Investigation skill or adds to an existing skill. |
Quote: | "Be careful he doesn't jump you Nene." |
Medical Disguise Enhancement
Instruction: | Gives 1 Character Medical skill or +1 to an existing skill. |
Military Disquise Enhancement
Instruction: | Gives 1 Character Military skill or +1 to an existing skill. |
Mind Scanner Enhancement
Instruction: | Card owner may copy 1 skill per turn from this Character to give to any other Character. |
Quote: | "No! You can't check her memory without her permission..." |
Categories: | Computer, Science |
Mountain Man Enhancement
Instruction: | Give 1 character Climbing skill or +1 to an existing skill. |
Quote: | "Don't give up. This is the most incredible alternate route I've ever seen!." |
Pass Around Enhancement
Instruction: | Use any 1 Equipment or Item carried by opponent. Duration: 4 turns. |
Patiently Waiting Enhancement
Instruction: | Hold a Disaster at your Location until another Character enters your Location. Maximum time Disaster can be held is 3 turns. |
Categories: | Holding |
Peep Hole Enhancement
Instruction: | Allows you to look at a random card in either your draw pile or an opponent's hand. |
Categories: | View |
Peeping Disguise Enhancement
Instruction: | Gives 1 character Peeping skill or +1 to an existing skill. |
Quote: | "We're here at the Hot Springs, and there are beautiful women up there. It would be rude not to peek." |
Personal Training Enhancement
Bonus: | Attack = +1 Defense = +1 |
Instruction: | Intense workouts increase Attack & Defense +1. Non-cumulative. |
Quote: | "What's the matter, Ranma, weren't you willing to give your life for the art?" -Genma |
Pleasure Treatment Enhancement
Instruction: | Boosts a Character's Health by 2 while in play. |
Quote: | "Is this your Home Robotization plan?" |
Categories: | Robot |
Police Disguise Enhancement
Instruction: | Gives 1 character Police skill or +1 to an existing skill. |
Police Forensics Expert Enhancement
Instruction: | Gives Computer and Medic skills to a Character. |
Quote: | "The results of my investigation were, well.. interesting." |
Categories: | Police, Medical, Science |
Power Chi Enhancement
Cost: | Energy = 3 |
Instruction: | Use 3 energy to make 1 additional attack this combat round. |
Robot Flight Crew Enhancement
Instruction: | Play on Flying Vehicle to satisfy Pilot requirement. |
Categories: | Robot, Science |
Robot Guard Enhancement
Bonus: | Attack = 4 Defense = 5 |
Uses: | 1 |
Instruction: | Use to attack an Opponent's group of Characters as if it were a Disaster. It will not steal an Item. |
Quote: | "Only Authorized personnel are allowed In the main computer room." |
Categories: | Robot |
Servant Enhancement
Instruction: | Equip at any Location. Number of uses is equal to Characters Charm. Or discard to pull 1 Equipment from Draw deck. |
Speed Enhancement
Bonus: | Movement = x2 |
Uses: | 3 |
Instruction: | Doubles a Character's movement. |
Quote: | "Wait. It's to soon. Stick with the plan!" |
Categories: | Move |
Speed II Enhancement
Instruction: | Gives Speed skill to a Character that does not have it. Gives an additional Speed skill to a Character that already has the Speed skill. |
Quote: | "Man, that guy oughtta get a ticket for reckless running!" |
Spirit Enhancement
Bonus: | Energy = +1 |
Instruction: | +1 to Energy. Limit 6 per deck. |
Text: | It is this raw energy of life, channeled through each individual's own Chi, which fuels most of the powers available to Goku, his friends and sometimes even his enemies. |
Spirit Fighting Enhancement
Instruction: | Requires Chi x2 Skill. +2 to Attack and Defense against Demons, Ogres, Devils and Undead. Gives Dimensional Ability. |
Text: | On the interstellar voyage from Earth to Namek, Gohan & Krillin rely on highly focussed meditation skills to maintain their training. |
Categories: | Dimensional |
Survey Enhancement
Instruction: | Requires Flying Skill. Look at the Disasters under any 1 Location adjacent to the Location you are at once per turn. Limit 2 uses. |
Quote: | "Hmm, I sense a stronger power. That must be him...I'm coming Kakarot!" (Raditz's Arrival) |
Categories: | Viewing |
Survival Training Enhancement
Instruction: | Gives the Survival, Hunter & Climbing Skills, but does not increase existing Skills. |
Quote: | "Survive out here a little while. If you can do that, then I'll teach you how to fight." (Piccolo to Gohan) |
Teacher Disguise Enhancement
Instruction: | Gives 1 Character Teacher skill or +1 to an existing skill. |
Categories: | Science |
This Device Enhancement
Instruction: | Gives 1 Character the Genius skill or +1 to an existing skill. |
Categories: | Science |
Turbo Boost Enhancement
Bonus: | Movement = +1 |
Instruction: | Add 1 to the movement of any non-Flying Vehicle |
Quote: | "Where are you going with my tank?" |
Categories: | Move |
Wedding Jewels Enhancement
Bonus: | Charm = +2 |
Instruction: | +2 to 1 Character's Charm. |
Weighted Clothing Enhancement
Bonus: | Attack = +1* Defense = +1* Movement = +1* |
Instruction: | Wear for 2 turns at -1 Attack and Defense, then permanently add +1 to Attack and Defense. |
Text: | Goku and Piccolo both train with weighted clothing to increase their strength and speed. |
Quote: | "Hah! I'm twice as fast now." (Goku) |
Categories: | Clothing |
Wings Of The Light Hawk Enhancement
Cost: | Energy = 6 |
Bonus: | Defense = +2 |
Instruction: | +2 Defense. Blocks 1 Attack per Combat, For Tenchi effect is doubled (+4 Defense and 2 Attacks blocked). |
Wrist Lasers Enhancement
Bonus: | Attack = +2 |
Requirements: | Robot or Cyborg or Android |
Uses: | 4 |
Instruction: | Wrist Lasers may not be reloaded. |
Categories: | Missile, Weapon |
Yosho Masaki Enhancement
Skills: | Teacher Priest Masaki |
Instruction: | Discard Yosho to prevent a Disaster from getting Attack on Character(s) that are running away. |
Categories: | Alien |
Yukinojo Enhancement
Instruction: | Gives 1 Character or Vehicle a Pilot skill or +1 to an existing skill. |
Airbus Equipment
Bonus: | Movement = 3 |
Instruction: | Requires Driving or Pilot. Gives Flying Skill. Carries up to 6 Characters and their Equipment, including 1 non-flying Vehicle. |
Text: | Can I buy your magic bus? |
Categories: | Flying Vehicle |
Akagiyama 23 Equipment
Bonus: | Attack = +1 Defense = +1 Movement = +1 Charm = +1 |
Requirements: | Pilot or Mech |
Skills: | Flying Acrobatics |
Instruction: | B-ko gets +2 to Attack & Defense. |
Quote: | "The breathtaking "M" line. The Akagiyama 23! This is what I'll take you on with!!" |
Categories: | Flying, Battlesuit, Clothing |
Algebra Equipment
Instruction: | Requires Student Skill. Add +1 to Attack or Defense or Movement (bonus is permanent and can't be changed to another Ability later). |
Quote: | "Everything is connected. It takes the same kind of ingenuity to solve all problems." (Chi-Chi) |
Armitage's Gun Equipment
Bonus: | Attack = +1 |
Uses: | 6 |
Instruction: | Add 1 to Damage. Discard or Reload. |
Quote: | "Freeze! Get your hands up." |
Categories: | Missile, Weapon |
Attack Pods Equipment
Bonus: | Attack = +1 Movement = 4 |
Instruction: | Able to carry one character with all equipment (no vehicles). +1 to Attack. |
Bio-Ball Remover Equipment
Instruction: | Immediately remove Bio-Ball Disaster from a Character. |
Quote: | "Give the girl the remover for the Bio-Ball." |
Categories: | Medical, Science |
Blasters Equipment
Bonus: | Attack = +1 |
Instruction: | +1 Attack. -2 Chi Skill. |
Text: | These wrist-mounted Energy weapons are basic weaponry issued to Freeza's soldiers. They are effective, but surely, the taint of evil is upon them. |
Bonaparte Equipment
Bonus: | Attack = 5 Defense = 5 Movement = 4 Charm = 3 |
Requirements: | Driving |
Instruction: | Carries 2 Characters with Equipment. Bonaparte is unaffected by Move cards. |
Quote: | "Oh, but I'm on my way to the Welfare Department!" |
Categories: | Vehicle, Police |
Comm Goggles Equipment
Instruction: | Skill: Communications Gives 1 Character the Communications skill. |
Quote: | "It's them. The list of thirds." |
Categories: | Computer, View |
Comm Phone Equipment
Uses: | 2 |
Instruction: | Bring back 1 Enhancement card from Discard Pile to your hand. Discard or Reload. |
Categories: | Computer |
Computer Link Equipment
Instruction: | 1 Character may access any Dimensional Location and gains 'Robot' category. |
Quote: | "The Lieutenant was right. Humans don't go where I'm going. Only Robots." |
Categories: | Computer |
Control Cube Equipment
Instruction: | Able to Enter and Attempt Dimensional Locations. Can equip anywhere, any Phase, up to 3 pieces. |
Quote: | "Why can't this thing just materialize me a cup of coffee?" |
Categories: | Dimensional |
Desert Skimmer Equipment
Bonus: | Movement = +4 |
Instruction: | Carries 4 characters and their equipment, excluding vehicles. |
Quote: | "Heh, heh, heh. You either pay up or you can get out here!" |
Dimensional Hammer Equipment
Bonus: | Attack = +2 |
Instruction: | Equip as Flash Effect. +2 to Attack. 3 uses. Can't be Stolen or Destroyed. |
Dragon Radar Equipment
Instruction: | All players must reveal any Dragon Balls they have while Dragon Radar is in Play. Only 1 Dragon Radar can be in play at a time. Limit 1 per deck. |
Text: | This was Bulma's first invention, and it's still the only way to track Dragon Balls. |
Categories: | Viewing |
Dream Mirror Equipment
Instruction: | Look at the first Disaster at this Location. If you wish, you may choose to confront the second Disaster first, or Discard to view another player's hand. Limit 1 per deck. |
Quote: | "His family!?! Hmph! This one's too tame to keep. I'll just eat him instead." (Princess Snake) |
Categories: | Magic, Viewing |
Electronic Day Planner Equipment
Uses: | 2 |
Instruction: | On Locations requiring more than 1 skill, you may ignore any one skill requirement that you wish. |
Categories: | Computer |
Floating Car Equipment
Bonus: | Movement = 3 |
Instruction: | Requires Driving. Carries up to 4 Characters and their Equipment, excluding other Vehicles. |
Text: | A low-end Capsule vehicle. It's economical and sturdy. |
Categories: | Non-flying Vehicle |
Giant's Toy Biplane Equipment
Bonus: | Movement = 2 |
Instruction: | Requires Mech. Gives Flying Skill. Carries up to 3 Characters and their Equipment, excluding other Vehicles. |
Text: | Bulma, Krillin and Gohan escape in this from an illusory giant in the Illusory Castle (hey, wait a minute). |
Categories: | Flying Vehicle |
Goz' Flying Machine Equipment
Bonus: | Movement = 2 |
Instruction: | Requires Strength skill or Group of at least 3 Characters. Immediately Moves one Character two Locations in any direction. If used during combat, Final Attack damage is halved. |
Quote: | "I made it myself. I jump on this end, and you go flying!"(Goz) |
Gravity Ship Equipment
Bonus: | Movement = 1 |
Instruction: | Carries up to 5 Characters and their Equipment, including 1 non-Planetary Vehicle. |
Text: | Custom-fitted with a heavy gravity training area (up to 100 G). |
Categories: | Planetary Vehicle, Planetary |
Hand Computer Equipment
Instruction: | Computer skill or +1 to existing skill. |
Hand Gun Equipment
Bonus: | Attack = +1 |
Instruction: | Never needs winding...or reloading. It requires Tech or Robot or Android. |
Text: | Dr. Kochin is Dr. Weelo's assistant...and one of his first creations. That fact and his "special modification" are revealed in deadly fashion. |
Categories: | Mecha |
Jet Pack Equipment
Bonus: | Movement = +1 |
Instruction: | Skill: Flying Give 1 Character the Flying skill and add 1 to Movement. |
Quote: | "Wow Co-o-l!! I wanna try that too!" |
Categories: | Flying |
K-12 Battlesuit Equipment
Bonus: | Attack = 5 Defense = 5 Movement = 3 |
Instruction: | Stats increase to those listed. Gain Flying & Strength skills. |
Kai's Dimensional Sedan Equipment
Instruction: | Gives Dimensional Ability. Carries up to 2 Characters and their Equipment excluding other Vehicles. Requires Driving and Royalty Skills. |
Quote: | "Say, nice wheels." (Goku) |
Categories: | Dimensional |
Lamp of Fire Equipment
Bonus: | Attack = +1 Defense = +1 Energy = +1 |
Instruction: | Muldoon Artifact. Gives Fire Element. Adds +1 to Attack, Defense and Energy. |
Lamp of the Winds Equipment
Bonus: | Attack = +1 Defense = +1 Energy = +1 |
Instruction: | Muldoon Artifact. Gives Air Element and Flying. Adds +1 to Attack, Defense and Energy. |
Leon's Boomer Rifle Equipment
Bonus: | Attack = +2 |
Instruction: | +2 Attack Reload or Discard after 3 uses. |
Quote: | "My gun is bigger." |
Leon's Missle Gun Equipment
Bonus: | Attack = +3 |
Instruction: | +3 Attack. Discard after 1 use or Reload. |
Light Equipment
Instruction: | Gives Investigation Skill. View the uppermost Item beneath the Location this Character is at. |
Text: | No one know how old these ruins are, but it's been thousands of years since they've even been explored. |
Linna's Hardsuit Equipment
Bonus: | Attack = +1 Defense = +1 Movement = +1 |
Instruction: | Flying skill. Linna's Bonuses are +2, and her "knuckle buster" concusser glove doubles all Combat card Attack bonuses. |
Mackie's Battlesuit Equipment
Bonus: | Attack = 5 Defense = 5 Movement = 3 |
Instruction: | Stats increase to those listed. Gain Flying, Strength, and Computer skills. |
Quote: | "Mackie, blow that door." |
Mars Shuttle Equipment
Bonus: | Movement = 2 |
Requirements: | Pilot |
Instruction: | Can carry 5 Characters plus 1 vehicle. |
Quote: | "Attention ladies and gentlemen. We are now on final approach to our destination." |
Categories: | Flying, Vehicle, Planetary |
Medical Scanner Equipment
Uses: | 3 |
Instruction: | Equip any weapon from your hand at Character's present Location as a Flash Effect. |
Quote: | "What's going on? What's the meaning of this machine gun?" |
Categories: | Medical, Computer, Science |
Mihoshi's Laser Pistol Equipment
Bonus: | Attack = +2 |
Instruction: | +2 Attack. Discard after 6 uses or reload. |
Quote: | "Surrender now, or I'll have to blast you, and that will really hurt!" |
Namek Ship Equipment
Bonus: | Attack = 4 Defense = 4 Movement = 2 |
Instruction: | Requires Pilot skill or Namek. Carries up to 4 Characters and their Equipment, including one non-Planetary Vehicle. |
Text: | Kami used this to remove himself and the evil within him from Namek. Years later, Bulma used it to return in search of the original Dragon Balls. |
Categories: | Planetary Vehicle, Planetary |
Nene's Hardsuit Equipment
Bonus: | Attack = +1 Defense = +1 Movement = +1 |
Instruction: | Computer skill. Nene's bonuses are +2 |
Quote: | "Not even wearing armor can hide these measurements!" |
Pedal Copter Equipment
Requirements: | Strength |
Instruction: | Can carry 5 Characters without Equipment or 3 Characters with Equipment. |
Quote: | "Well!? Are you coming or not!?" |
Categories: | Flying, Vehicle |
Power Pole Equipment
Instruction: | Attack up to 2 Locations away from the Location Character is at, at -2 from your total Attack per Location, OR Double Movement for 2 Characters without Equipment. |
Text: | This powerful weapon, which can extend many times its normal length was given to Goku by his adopted grandfather, Gohan, who won it in a card game from Korin. |
Priss' Hardsuit Equipment
Bonus: | Attack = +1 Defense = +1 Movement = +1 |
Instruction: | Strength skill. Priss' bonuses are +2, and her pin darts always do at least 1 point of Damage. |
Quote: | "I got trashed. It was embarassing." |
Pruning Shears Equipment
Bonus: | Defense = -2 |
Instruction: | Use to reduce an opponent's Defense by 2. |
Text: | Full Contact Combat Flower Arrainging. |
Razor Balls Equipment
Cost: | Attack = 2* |
Instruction: | Place on a Location. Any Character who lands on the Location without Acrobatics or Speed who is not in a vehicle will take 2 damage to Health. Damage lasts until the end of the turn. |
Text: | These were just the first of Dr. Weelo's sinister tests. |
Red Dragon Spirit Capture Star Sword Equipment
Cost: | Energy = 1 |
Bonus: | Attack = +1 |
Instruction: | For a cost of 1 Energy, add 1 to your Attack. If Character has Magic skill, add 2 to your Attack instead of 1. |
Categories: | Magic, Weapon |
Ring of Water Equipment
Bonus: | Attack = +1 Defense = +1 Energy = +1 |
Instruction: | Muldoon Artifact. Gives Water Element. Adds +1 to Attack, Defense and Energy. |
Robot Slave Equipment
Instruction: | Discard to prevent a Character from being Bonked or Killed once. |
Quote: | "Well, one purpose of robots is to help turn human fantasies into realities." |
Categories: | Robot |
Rocket Launcher Equipment
Bonus: | Attack = +3 |
Instruction: | Requires Weapons Skill. +4 to Attack. 1 use without the Reload card. |
Text: | How many times do I have to tell you...drive, then fire!!! |
Categories: | Hand-held Weapon |
Ross' Battle Suit Equipment
Bonus: | Attack = 6 Defense = 4 Movement = 3 |
Requirements: | Police or Pilot |
Instruction: | When worn, use Battle Suit's stats instead of Characters. When Battle Suit has taken 8 points of Damage, discard. |
Categories: | Battlesuit |
Royal Flying Barge Equipment
Bonus: | Movement = 4 |
Instruction: | Requires: Pilot or Royalty Carries up to 6 characters and their Equipment including 1 vehicle. |
Saiyan Space Pod Equipment
Bonus: | Defense = +1 Movement = 2 |
Instruction: | Carries 1 Character with Equipment, excluding other Vehicles. |
Text: | Saiyan's travel the vast reaches of space held in suspended animation in these small, computerized craft. |
Categories: | Planetary Vehicle, Planetary |
Scouter Equipment
Instruction: | Requires Mech Skill or Freeza. Gives Communications Skill. View Items and Equipment carried by one Character at or adjacent to this Location (but not in a Haven) each turn. |
Text: | Originally given to the Saiyans by Freeza, these devices read power levels of any being, and also serve as long-distance communicators. |
Categories: | Mecha, Viewing |
Shuttle Craft Equipment
Bonus: | Movement = 1 |
Instruction: | Character(s) can Enter and Attempt Planetary Location. |
Quote: | "If the SDPC is involved, we might as well pack it in." |
Categories: | Planetary |
Swamp Boat Equipment
Instruction: | May Scavenge any Swamp or Water Location without the required skills. |
Categories: | Vehicle |
Sylia's Hardsuit Equipment
Bonus: | Attack = +1 Defense = +1 Movement = +1 |
Instruction: | Flying skill. Sylia's bonuses are +2. Every 3rd round of Combat, she is in close quarters and is able to use her cutting blade. Her Attack bonus increases to +4. |
Quote: | "You surpass the K-12 in both mass & mobility." |
The Masaki Van Equipment
Bonus: | Movement = +3 |
Instruction: | Carries up to 5 characters and their Equipment. Characters may equip from the van without returning to Haven. |
Tracer Bug Equipment
Instruction: | Retrieve 1 piece of Equipment from your discard pile and place in your Haven. |
Categories: | Computer |
Transmitter Bra Equipment
Instruction: | Instantly move 1 Character to your Location from anywhere on the Field. 2 uses. Lingerie & Computer |
Tsunami Equipment
Bonus: | Attack = 9 Defense = 12 Movement = 3 |
Instruction: | With the Master Key and 3 Power gems, use as Haven. Carry up to 8 Characters. |
Quote: | "Jurai Royal family's most powerful ship." |
Categories: | Planetary |
Ura, The Armor Cat Equipment
Bonus: | Defense = +2 |
Instruction: | +2 Defense and Climbing skill. |
Quote: | "Aah, he looks even more like her royal highness when he has the cat around him." |
Vision's Private Jet Equipment
Bonus: | Movement = 4 |
Requirements: | Pilot |
Instruction: | Can carry up to 4 Characters. For Total Move, in any given turn, can jump over an open area on Field or exit one side of Field and enter another.. |
Yajirobe's Hog Equipment
Bonus: | Movement = 3 |
Instruction: | Gives Streetwise and Survival Skills. Carries up to 3 Characters and their Equipment, excluding Vehicles. |
Text: | Get your Motor running. Heavy metal thunder. |
Categories: | Non-flying Vehicle |
Ambulance Flash Effect
Instruction: | Allows a group or Character to make another full movement. |
Angel of Mercy Flash Effect
Instruction: | Re-shuffle any 2 discarded non-Character cards back into your Draw Pile OR bring 1 dead Character back into play. |
Quote: | "I only need ONE more sample; the most important one!" |
Assault with Intent to Kill Flash Effect
Instruction: | Gain access to any Haven. Limit 1 per deck. Remove from game after use. |
Quote: | "They've lost it." |
Assisted Flight Flash Effect
Instruction: | Gives 1 Character the Flying skill. Duration: 3 turns. |
Quote: | "If I'd known I was going to die today, I wouldn't have done all that homework." |
Assisted Shot Flash Effect
Bonus: | Attack = +2 |
Instruction: | +2 to attack with a missile weapon. +3 if Julian is at the Location. Or, gives Marksman skill for 1 Location Scavenge attempt. |
Quote: | "If he gets Armitage, I won't last long." |
Avoid Fire Flash Effect
Instruction: | Prevent any damage to any Equipment from Weapons. |
Back to Reality Flash Effect
Instruction: | Cause Opponent to discard 1 random card from their hand. |
Categories: | Computer |
Bad Reputation Flash Effect
Cost: | Energy = 0 |
Bonus: | Charm = -2 |
Instruction: | Reduce opponent's Charm by 2. |
Big Sucker Gas Slash Flash Effect
Cost: | Energy = 2 |
Bonus: | Attack = +2 |
Instruction: | +2 Attack. -2 Energy. |
Quote: | "I hate that name! It's my attack, I wanna name it." |
Blown Main CPU Flash Effect
Instruction: | Remove 1 random Science or Computer card from play. |
Categories: | Computer, Science |
Broken Back Flash Effect
Instruction: | Opponent unable to perform any action for 1 turn. May only use Equipment for defense (no combat cards allowed). |
Call To God Flash Effect
Requirements: | Communications |
Instruction: | Prevent any Spell type card or Effect when cast. |
Categories: | Godling |
Change Direction Flash Effect
Instruction: | Attach to any Moving Disaster during Disaster Phase. The Disaster perma-nently moves in the opposite direction from now on, beginning with the next Move phase. |
Quote: | "Wow, that little guy's got some moves!" (Vegeta on Krillin) |
Categories: | Move |
Crazy Eyes Flash Effect
Instruction: | Draw 1 additional Combat card. |
Categories: | Fear |
Daylight Flash Effect
Bonus: | Attack = +3 |
Instruction: | Play this card on any Undead opponent to do 3 Damage or cancel any Undead effect card. |
Quote: | "Okay, do it!" |
Destructo Disk Flash Effect
Instruction: | Requires Chi Skill. Does 3 Damage directly to Health. Limit 1 per turn. |
Quote: | "Nappa, don't touch it! You fool!" Vegeta |
Divert Attack Flash Effect
Instruction: | Requires Chi x2. Direct as many points in Damage as you expend in Energy from 1 Attack to any Character or Disaster at this Location. |
Dodonpa Flash Effect
Cost: | Energy = 1 |
Bonus: | Attack = +2 |
Instruction: | +2 Attack this round |
Text: | Judge me by my size, do you? |
Don't Move Flash Effect
Instruction: | Cancel the effect of 1 Move card. |
Quote: | "I'm your punisher!" |
Categories: | Holding |
Emergency Stop Flash Effect
Instruction: | Use to discard an Enhancement or Global card with the Science symbol or category. |
Equipment Breakdown Flash Effect
Instruction: | Choose 1 peice of Equipment to be discarded. |
Fake Item Flash Effect
Instruction: | Return one Item Beneath the Location it was originally at. Fake Item cannot be played by anyone again this game. Note: Fake Item cannot be played on any Location where Nanami Jinnai is present. |
Text: | The telepathic aliens Raiichi & Zaakro lead Gohan, Krillin and Bulma on an illusion-based wild goose chase. |
False Moon Flash Effect
Instruction: | Requires Saiyan. Transforms all Saiyans in play to Were-form for 2 turns. |
Quote: | "Let me show you a little trick we've learned." (Vegeta) |
Female Jealousy Flash Effect
Instruction: | No opposing female Characters can work together this turn for Combat or Scavenging. |
Fire Shield Flash Effect
Cost: | Energy = 3 |
Bonus: | Defense = 2 |
Instruction: | For Cost of 3 Energy, add +2 to defense. |
Flying Block Flash Effect
Instruction: | No Damage from 1 Attack |
Quote: | "Yo, Kuno, you feeling okay?" |
Following Orders Flash Effect
Instruction: | Reverse the results of 1 Charm combat. |
Quote: | "Are you trying to blackmail me?" |
Categories: | Police |
Forceful Passage Flash Effect
Instruction: | Allows group to free a blocked Location. Discard Blocking card. |
Quote: | "A-ko, did we just hit something?" |
Frozen Flash Effect
Instruction: | Target takes double damage from all Attacks during the next Combat round this turn. Cannot be played against Fire Element or Water Element. |
Text: | Goku finds himself momentarily incapacitated during his battle with Ebi-Furiya and is saved only by the timely intervention of Gohan and Krillin. |
Genki-Dama Flash Effect
Cost: | Energy = 8 |
Bonus: | Attack = +* |
Instruction: | Requires Chi x3. Add all Energy scores of all Characters in play to your Attack this combat round. All other Characters in group are unable to Attack this round. |
Quote: | "It gathers its energy from all life on the planet..." (King Kai) |
Get Around Flash Effect
Instruction: | Scavenge any Location with Attack & Health (if Health is less than 10) without the necessary skills. |
Go Fish Flash Effect
Instruction: | Draw 1 card from your Draw pile. If it is a Disaster, discard it. |
Quote: | "No carrot unless you catch a fish." |
Gohan is Angry... Flash Effect
Cost: | Energy = 1 |
Bonus: | Attack = +4 |
Instruction: | Add 4 to the Attack of any Character with base Attack < 3 for 1 round. |
Quote: | "Impossible! But...my Scouter's indicating. There's no way a boy could have such a high power level! Piece of junk..." (Raditz) |
Grab 'n Run Flash Effect
Instruction: | Take 1 Item from group in flying vehicle and send them back to Haven. |
Haste Flash Effect
Instruction: | Adds 1 Movement to entire group this turn, or adds Speed skill to any 1 Character for 1 full turn. |
Quote: | "I'm really going to have to motor..." (Goku on Snake Way) |
Hey, you're not dead! Flash Effect
Instruction: | One Character Killed this round is Bonked instead. |
Hidden Weapon Flash Effect
Instruction: | Equip any Character on the Field with any Weapon from your Draw Pile or your hand. Reshuffle Draw Pile if card is taken from it. |
Quote: | "Ready, Anna? Ready and waiting, Uni!" |
High Ground Flash Effect
Bonus: | Defense = +1 |
Instruction: | Requires Climbing or Flying or Genius. +1 to any one Character's defense, and -1 from the Defense of any Character(s) or Disaster(s) Attacking that Character. |
I've Been Waiting for You Flash Effect
Instruction: | Prevent an opponent from running away from combat. |
Quote: | "Shall we settle this fight now?" |
Introduction Flash Effect
Instruction: | Delays opponent one combat round (no action except defense). |
Quote: | "Here are two brand new friends for everyone." |
Jail Break Flash Effect
Instruction: | Frees any jailed or captured Character. |
Quote: | "That does it, this calls for some real action." |
Jan-Ken-Pon Flash Effect
Instruction: | Play Rock/Scissors/Paper with the player to your left. If you win, Move any 1 Disaster 1 Location forward. |
Quote: | "Let's fight it out, then! Loser does all the paperwork!" (Goz & Mez) |
Just a Scratch Flash Effect
Bonus: | Attack = 0* |
Instruction: | Requires Speed. Take 0 Damage from any 1 Attack this round. |
Quote: | "You're pretty good. That almost got me!" (Raditz) |
Kamehameha Flash Effect
Cost: | Energy = * |
Bonus: | Attack = +* |
Instruction: | Requires Chi x2. Add all of your base Energy to your Attack this round. No Attack and -2 Defense next round. |
Text: | Kamehameha means "Turtle Destruction Wave," and is a play on the name of a Hawaiian King. |
Quote: | "Darn him! He can raise his power level by concentrating his energy onto one point!" (Raditz) |
Karaoke Taxi Flash Effect
Instruction: | Play on opponent to remove the Music skill for 2 of their turns. |
Categories: | Vehicle, Music |
Keen Observation Flash Effect
Instruction: | Destroys one random card from any one player's draw pile. |
Text: | Hey, there's people out there! |
Know When to Run Flash Effect
Instruction: | Group takes only half Damage from a Final Attack when Running Away. |
Text: | Oh jeez, what was I thinking? Man, am I in for it now! Anybody want to trade a sword for some painkillers? |
Laser Eyes Flash Effect
Bonus: | Attack = +2 |
Instruction: | Play on a Combat Disaster. +2 to the Disaster's Attack for the duration of the combat. |
Quote: | "We don't want anybody watchin' us!" (Nappa to Naval Fleet) |
Last Chance to Confess Flash Effect
Instruction: | Stops the effects of 1 Police type card except Disasters. |
Quote: | "A suspect's got rights, you know? Like the right to remain silent!" |
Categories: | Police |
Loving You Flash Effect
Bonus: | Charm = +3 |
Instruction: | Add 3 to your Charm when combating Robots, Androids or Cyborgs. |
Quote: | "I was so worried! Are you all right? Did they hurt you?" |
Lucky Shot Flash Effect
Instruction: | Remove any Weapon from play. |
Quote: | "Gotcha" |
Makkankoupousou Flash Effect
Instruction: | Requires Chi Skill. Each successive Round Character remains out of Combat, store an additional 2 points of Character's available Energy for this Attack. Attack = twice total Energy stored. Disregard all of target's Equipment Defense bonuses. |
Quote: | "I was saving it for you, Goku." (Piccolo) |
Medical Treatment Flash Effect
Instruction: | Restore any non-discarded Character to full health. |
Meltdown Flash Effect
Instruction: | Play before Attacking. A successful Attack (i.e., at least 1 Damage is done) Bonks Character or defeats Disaster. |
Text: | Ack! Oop! |
Mihoshi's Driving Flash Effect
Instruction: | Place 1 destroyed Vehicle back in hand. |
Mindtap Flash Effect
Instruction: | Requires ESP Skill in play. Look at top 4 cards in another player's Draw pile. Then, put them back in the same order. |
Text: | When Bulma, Gohan and Krillin crash-land on their planet, Raiichi & Zaakro read Bulma's mind, learning of their mission to Namek and its Dragon Balls. |
Categories: | Viewing |
Minor Injury Flash Effect
Cost: | Defense = -1 |
Bonus: | Attack = +2 |
Instruction: | Add 2 to Damage and subtract 1 from defense for 1 combat round. |
Quote: | "Yeah! Yeah! We were really close! Yeah, how do you think I got THIS?" |
Misdirection Flash Effect
Instruction: | Control direction and distance of movement by any Character or Disaster in motion, within it's current motion limits. |
Missile Walk Flash Effect
Requirements: | Movement 4+ |
Instruction: | Take no damage from weapons for 1 combat. |
Categories: | Move |
Moon Destruction Flash Effect
Instruction: | Requires Attack > 7 or Planetary ability & Attack > 4. Cancels 1 Full Moon or False Moon or defeats 1 Planetary Disaster. |
Quote: | "The moon. . .they need the moon!" (Piccolo on witnessing Gohan's transformation) |
Mother Instinct Flash Effect
Bonus: | Attack = +3 |
Instruction: | +3 Attack to any one (1) Character with Teacher skill. |
Quote: | "Chi-Chi's pretty protective of Gohan." (Goku) |
Motorcycle Getaway Flash Effect
Instruction: | Stop the actions of any Holding card. |
Quote: | "No! Wake up! Eyes on the road!" |
Categories: | Move |
Out of the Frying Pan Flash Effect
Instruction: | Swap any one Combat Disaster in play with another Combat Disaster in play. |
Quote: | "I'm going to be fondue if I don't get out of here!" (Gohan) |
Categories: | Move |
Over the Edge Flash Effect
Instruction: | Discard 1 Disaster. Remove this card from game after use. Limit 1 per player. |
Quote: | "Bon Voyage." |
Categories: | Unique |
Panic Attack Flash Effect
Cost: | Energy = 2 |
Bonus: | Attack = +2 |
Requirements: | Fire Element |
Instruction: | For the Cost of 2 Energy, add 2 to an attack. |
Categories: | Fear, Fire |
Pay Attention Flash Effect
Instruction: | Immobilize any 1 Character or Disaster for 1 Turn. |
Quote: | "Was that part of the routine?" "No." |
Pentacle Flash Effect
Cost: | Energy = 2 |
Instruction: | Play to negate 1 Energy Attack or remove an existing Energy effect for the cost of 2 Energy. |
Categories: | Magic |
Plotting Flash Effect
Instruction: | Discard any Horde or Illusion effect card. |
Quote: | "Uh-oh! Class is starting!" |
Possession Flash Effect
Instruction: | Use 1 of Opponent's Characters for 1 turn. |
Power Push Flash Effect
Instruction: | Move an opponent 1 Location in any direction. |
Quote: | "Good. Let's call it a day." |
Categories: | Move |
Regeneration Flash Effect
Cost: | Energy = 1 |
Instruction: | Requires Shape Change skill. Immediately restores any non-bonked, living Character's Health to full and grants one additional Attack this round. |
Quote: | "Man, that's handy." (Krillin) |
Reload Flash Effect
Instruction: | Restores any weapon to full number of uses. |
Rescue Flash Effect
Instruction: | Choose two cards from your Discard pile and shuffle them back into your Draw pile. (You may not put an Item card into your Draw pile.) |
Reverse Attack Flash Effect
Instruction: | Reverse the effects of one Attack. |
Rock/Paper/Scissors Flash Effect
Instruction: | Play rock/paper/scissors with an opponent. If you win, delay opponent for 1 turn. |
Quote: | "I won again!! You're not very good, are you? How cute!" |
Royal Librarian Flash Effect
Instruction: | Take any 3 cards from Draw Pile. Place 1 in your hand, Place the other 2 at the top of the Pile. Remove Librarian from game. |
Quote: | "Of course I'm sure. I'm Dr. Schtalubaugh." |
'Scuse Us Flash Effect
Instruction: | Use to discard any Move or Holding card in play. |
Shen Lon Flash Effect
Instruction: | Choose 1 of the following: Take any 1 card of your choice from your Draw Pile and play it immediately. Move 1 Disaster to any non-Haven Location. Draw 4 random cards from your Draw pile. Discard any Disasters. Place the rest in your Haven. 1 per deck. No Scavenging next turn. |
Shi Chi Hokodan Flash Effect
Cost: | Energy = * |
Bonus: | Attack = +4 |
Instruction: | For the entire amount of a Character's Energy (minimum of 3) gain +4 to 1 attack. |
Shield Flash Effect
Cost: | Energy = 3 |
Bonus: | Attack = 0 |
Instruction: | Protects any 1 Character or Disaster from all Damage this round. |
Quote: | "Gee, that felt good; kind of. . .refreshing." (Vegeta) |
Split Form Flash Effect
Bonus: | Attack = 2x |
Instruction: | Requires Shape Change or Splitting Skill. 2 Attacks per round for the remainder of this Combat. |
Text: | Piccolo uses this technique for intense training in isolation. Krillin later also learns it from Kami. |
Quote: | "Now where would I be hiding if I were me?" (Piccolo to Piccolo) |
Spotlight Flash Effect
Instruction: | All players must play the next 3 turns with hands face up. |
Stand Up Straight Flash Effect
Instruction: | Any Character at 0 is brought back to full health and can act this round. |
Striptease Flash Effect
Instruction: | Males are unable to Scavenge or help in Combat. |
Quote: | "Hey, boy.." |
Categories: | Clothing, Holding |
Sudden Recall Flash Effect
Instruction: | Return 1 Character to Haven immediately and restore Health to full if Damage has been taken. |
Quote: | "Oh dear. Have I chosen a bad time to bring you back?" |
Categories: | Move |
Sunshine Daydream Flash Effect
Instruction: | Cancels any 1 Holding card. or gives either the Music or Pure Heart Skill to a Character that does not have it. |
Text: | Gohan has a vivid imagination. |
Supreme Battle Aura Flash Effect
Instruction: | Cast any 1 Energy effect with no Energy cost. |
Take Your Best Shot Flash Effect
Bonus: | Attack = +1 Defense = +1 |
Instruction: | Add 1 to Attack and Defense. |
Quote: | "Where the hell did you learn to shoot like that? The Academy." |
Taunt Flash Effect
Instruction: | Causes opponent to be at -1 Attack and -2 Defense for 1 combat round. |
Telekinese Flash Effect
Cost: | Energy = * |
Bonus: | Movement = * |
Instruction: | A Character may Move one Item from its current Location to an adjacent Location. Energy cost equals the distance to the target Item. The Energy is lost until your next turn. Limit 1 Telekinese per turn. |
Categories: | Move |
Temporal Disturbance Flash Effect
Instruction: | Characters or Disasters at 1 Location unable to move for 1 Turn. |
Time Out! Flash Effect
Instruction: | Either all the Characters or all the Disasters at one Location perform no action for 1 turn. |
Quote: | "We'll wait two hours. Let's see if Kakarot is really going to show." (Vegeta) |
Categories: | Holding |
Training Partner Flash Effect
Instruction: | If Personal Training is in play, use to increase 1 stat by +2 for 1 character for this combat round. |
Ultimate Sacrifice Flash Effect
Instruction: | Kill 1 Character to destroy 1 Combat Disaster. |
Quote: | "...fool! If that hits, it will destroy us both." (Raditz) "Then I guess we'll go together." (Goku) |
Wake Up Call Flash Effect
Instruction: | Use to discard 1 Holding card in play. |
Quote: | "To fool Ayaka Kisaragi, you've got to get up pretty early in the morning." |
Categories: | Gift |
Washu's Space Time Converter Flash Effect
Instruction: | Immediately cancel the results of 1 combat |
Water Kettle Flash Effect
Instruction: | Allows a Character to transform instantly. You may have up to 6 in Draw deck. |
Water Spear Flash Effect
Cost: | Energy = 2 |
Bonus: | Attack = +2 |
Instruction: | For a cost of 2 Energy, Add 2 to Attack. |
Who Sows the Wind Flash Effect
Cost: | Energy = 3 |
Instruction: | Requires Chi x2 skill. -5 to Attack and Defense of 1 Character or Disaster at this Location for the duration of this Combat. |
Quote: | "Wow! Piccolo did that?!" (Gohan) |
Wrath of the Eye of God Flash Effect
Instruction: | Destroys any card in play except Havens. |
Quote: | "When the Eye of God blinks, the path to the sky shall open up and the Shadow Nation becomes one." |
Yoiko-no-taiso Step 1 Flash Effect
Instruction: | Successful attack Bonks opponent and their Attack strength is added to yours next Combat round. |
Quote: | "Behold, delinquent. Feel the power of the Anything Goes technique!" |
Acrophobia Global Effect
Uses: | 4 |
Instruction: | Remove Climbing or Flying from any Character for 1 turn. |
Categories: | Fear |
Alliance Global Effect
Instruction: | Requires Pure Heart or Blind Luck. At any time during a Combat, teleport any other Player's Character in play to the Location your Characters are at to Ally with your Characters. After Combat is over, the Characters teleports back (if it survives). Limit 3 uses. |
Quote: | "There's only one chance you'll beat him...and that's if I go with you." |
Breaking and Entering Global Effect
Instruction: | Enter any Location with only 1 of the required skills. |
Quote: | "This year, we vacation on the Cote D'Azure again." |
Briefing Global Effect
Instruction: | View top 4 cards of your Draw Pile. Replace in any order you wish. 2 uses. |
Quote: | "You really should be listening to this, you know." |
Broken Bonds Global Effect
Uses: | 3 (special) |
Instruction: | Free any Held Character or Defeat any Holding Card. If your Makoto Mizuhara is in play you get 4 uses. |
Categories: | Computer, Magic |
Classy Crooks Global Effect
Requirements: | Police or Streetwise |
Instruction: | Disasters may not steal Gift or Clothing Items. Limit 1 per deck. |
Categories: | Police |
Combat Training Global Effect
Bonus: | Attack = +1 Defense = +1 |
Instruction: | All Characters gain +1 attack and +1 defense for each Combat Training in play up to 3. |
Dr. Raven Global Effect
Instruction: | All Equipment destroyed while in play is reshuffled into Draw deck. |
Quote: | "Call me Doctor! How many times do I have to tell you?" |
Categories: | Science |
Dr. Stingray Global Effect
Instruction: | All Boomers -2 Attack & Defense. Other Disasters -1 Attack & Defense. 3 uses. |
Quote: | "It's been a whole week daddy. . . When are you coming home?" |
Categories: | Science |
Elite Medical Staff Global Effect
Uses: | 2 |
Instruction: | Shuffle any Killed Character back into your Draw Pile. |
Quote: | "Over fifty percent of his body will be replacement parts." |
Categories: | Medical |
Equipment Retrieval Global Effect
Instruction: | 2 uses. Take any 1 Equipment from your Draw pile and give it to any Character. Re-shuffle Draw pile. |
Final Stand Global Effect
Instruction: | Add 1 Health to all of your Characters at a Location for 1 round. 2 uses. |
Frothy Mugs of Water Global Effect
Instruction: | Duration: 3 turns. All Killed Characters are Bonked instead, and all Defeated Disasters are re-shuffled into their owners Draw Pile. Limit 1 per deck. |
Text: | You have been picked up for broadcast in the U.S. and are now being heavily censored. |
Great King Yemma Global Effect
Instruction: | Gives access to any Dimensional Location. 3 uses. |
Text: | Yemma is in charge of the check-in station to the afterlife. |
Quote: | "Kami! I heard that! You little weasel. I'll remember that when I'm passing sentence on you! Ha, ha, ha!" (King Yemma) |
Categories: | Ogre, Dimensional |
Guardian of the Earth Global Effect
Instruction: | Any of your Characters with the Chi or Martial Arts Skill gain +1 Defense and the Splitting Skill. |
Quote: | "The Guardian of the Earth. Goku knows him well. No doubt Kami has some special purpose in mind..." |
Guru Global Effect
Instruction: | During the Equip phase, select any Enhancement card from your Draw Pile and Play it on any Character in a Haven. Re-shuffle your Draw pile. Limit 3 uses. |
Text: | The asexual Namek reproduce by mitosis. Guru is the first Namek and progenitor of the entire race. Guru created the original Dragon Balls and can awaken the "sleeping power" in any being. |
Happy Ending Global Effect
Instruction: | Owner wins any ties. If Disasters win the game by 1 Item, owner wins the game Instead. |
Categories: | Cute |
Happy Students Global Effect
Instruction: | All Students may ignore School Disasters and effects. |
Quote: | "I'll remember this vacation forever!" |
Categories: | School |
Hiding Out Global Effect
Instruction: | 2 uses. Choose a Group: Disasters will skip their Location during a Disaster phase. Limit 1 per deck. |
Quote: | "You get yourself killed if you want, I'm staying right here." (Yajirobe to Krillin and Gohan) |
Interference Global Effect
Instruction: | Cancels any card which views other cards. Discard after 3 uses. |
Interrogation Global Effect
Uses: | 2 |
Instruction: | Steal an Item from an opponent at your Location. Limit 1 per deck. Remove from game after 2nd use. |
Quote: | "He confessed to 5 counts of rape without being asked." |
Categories: | Fear, Police |
Kasumi Global Effect
Instruction: | Gives 1 Character the Cooking skill and prevents any Items or Equipment from being stolen or destroyed. 3 uses. |
King Kai Global Effect
Instruction: | Adds 1 Chi Skill, +1 Attack to your Character with Charm > 3 for the duration of the game. Limit 1 per deck. Gives ESP Skill to any 1 of your Characters once per turn. |
Quote: | "Forget it! I won't train someone who has no sense of humor." |
Late for School Global Effect
Bonus: | Movement = +1 |
Instruction: | All Students add 1 to Movement. |
Categories: | Move |
Masaki Comes Visiting Global Effect
Instruction: | Opposing character(s). unable to do ANYTHING except entertain Masaki for 1 turn. 3 uses |
Quote: | "...but, but, I've been trying to tell you..." |
Medical Regenerator Global Effect
Instruction: | Limit 1 Character at a time: Immediately after a Character of yours is Killed, place it in the Regenerator, rather than in the Discard pile. After 3 turns, you may return the Character to your Haven (with Enhancements), restored to full Health. |
Mega Motoslave Global Effect
Instruction: | Allows 1 Character to Equip a Hardsuit anywhere or adds +5 to Defense for 1 combat. 2 uses. |
Quote: | "I need more power to fight this guy. More than I've ever had before." |
Palace Guard Global Effect
Bonus: | Attack = +1 Defense = +2 |
Instruction: | Must have Royalty in party to use. Adds to Attack and Defense of entire party. Use 1, plus 1 additional for each Haven in play. |
Police Reinforcements Global Effect
Bonus: | Attack = +1 Defense = +1 |
Requirements: | Police |
Instruction: | Only 1 Character per turn may gain the +1 Attack and Defense. |
Categories: | Police, Horde |
Power Grip Global Effect
Instruction: | Party can not be moved from current Location.2 uses. |
Power Sense Global Effect
Instruction: | 3 uses. Force a player to show you all of the cards they have in play, in their Haven, or in their hand. |
Quote: | "Hah! If you can't see your enemy feel him out." (Piccolo) |
Power Up Global Effect
Cost: | Energy = -* |
Bonus: | Attack = +* Defense = +* |
Instruction: | Keep a Character out of Combat. Get +1 Attack & Defense per Chi Skill the Character has. Bonus accumulates each successive round Character stays out of Combat at an Energy cost of 1 per round. Bonus lasts remainder of Combat. Limit 1 use per turn. |
Quote: | "I don't believe it! His power level is incredible! And it keeps rising!" (Vegeta) |
Ready to Go Global Effect
Bonus: | Movement = +3 |
Uses: | 3 |
Instruction: | Add 3 to the Movement of a non-flying Vehicle |
Categories: | Vehicle, Move, Police |
Refuge Global Effect
Instruction: | You may store 2 Flash Effects here. Place during the Discard phase. |
Relaxing Hot Springs Global Effect
Instruction: | Character(s) of the opposite sex of Player at one location drop all Equipment and Items and move 1 Location for 1 Turn. 2 uses, then remove from game. |
Quote: | "I can feel the tension just drain out of me." |
Satellite Observation Global Effect
Uses: | 5 |
Instruction: | Cancels the effect of 1 View Card against owner for 1 turn. |
Categories: | View |
Security Camera Global Effect
Uses: | 3 |
Instruction: | Look at top card of any Pile. |
Quote: | "You better get out of here or I will call the security gadget." |
Categories: | Computer, View |
Shortcut Global Effect
Instruction: | Go directly to one Location. Limit two per deck. |
Quote: | "There it is! We'll take a shortcut.." |
Categories: | Move |
Slow Moving Traffic Global Effect
Bonus: | Movement = 1 |
Instruction: | 3 uses. Any 1 Disaster in play Moves just 1 Location during its next Move phase. Limit 1 per deck. |
Text: | Hey don't ask me. That's not my job. |
Spy Camera Global Effect
Instruction: | View any opponent's hand. 3 uses. |
Quote: | "I have to track my son's development." |
Surveillance Global Effect
Instruction: | View cards under any 1 Location. Discard after 2 uses. |
Tender Moment Global Effect
Bonus: | Charm = +1 |
Instruction: | All Characters gain +1 to Charm. Non-cumulative. |
Quote: | "A hope is a feeling, maybe you'll be OK." |
Training with Kami Global Effect
Instruction: | All of your Characters with the Martial Arts Skill gain the Chi Skill for the duration of the game. |
Quote: | "It's not often that you get to be trained by the Guardian of the Earth!" (Yamcha) |
A-ko's House Haven
Instruction: | Allows 1 Character per turn to add the Strength skill for 1 turn. |
Categories: | Haven |
Floristica Palace Room Haven
Instruction: | 1 Character from this Haven may add the Royalty skill any given turn. |
Categories: | Haven |
Gohan's Cave Haven
Instruction: | Each turn, one of your Characters may add the Survival, Hunter or Climbing Skill. |
Categories: | Haven |
King Kai's Bungalow Haven
Instruction: | Each turn, one of you Characters may add a Strength, Cooking or ESP Skill. |
Text: | Martial Arts training and good eats. |
Quote: | "That's the last of the bean tacos!" |
Categories: | Haven |
Lunch's House Haven
Instruction: | Each turn, one of you Characters may add the Communications or Weapons Skill. |
Categories: | Haven |
Masaki House Haven
Instruction: | 1 Character from this Haven may add the Cooking or Priest skill any given turn. |
Categories: | Haven |
Mihoshi's Mothership Haven
Instruction: | 1 Character from this Haven may add the Police skill any given turn. |
Categories: | Haven |
Otherworld Lounge Haven
Instruction: | Each turn, one of your Characters may add the Dimensional ability or Magic Skill. |
Text: | Sometimes a hangout can be too hip for your own good. |
Categories: | Haven |
Phantom Quest Corporation Haven
Instruction: | One Character from this Haven may choose to ignore Spirit cards. |
Categories: | Haven |
Raven's Garage Haven
Instruction: | Characters from this Haven do not lose Equipment when it is destroyed. Return cards to draw pile. |
Categories: | Haven |
Roshi's Veranda Haven
Instruction: | Each turn, one of your Characters may add the Water Element or Chi Skill. |
Categories: | Haven |
Ross' Apartment Haven
Instruction: | Choose 1 Character per game from this Haven to be unaffected by Robot cards. |
Quote: | "Oh, smells stale." |
Categories: | Haven |
Squad Bay Haven
Instruction: | Characters from this Haven may Equip any non-flying vehicle anywhere on the Field once per turn. |
Categories: | Haven |
The Silky Doll Haven
Instruction: | All Characters from this Haven may add +1 to Charm any given turn. |
Categories: | Haven |
The Tendo Dojo Haven
Instruction: | 1 Character from this Haven may add the Martial Arts skill any given turn. |
Categories: | Haven |
West Side City Hospital Haven
Instruction: | Characters from this Haven may be placed here immediately when Bonked. |
Categories: | Haven |
2 Dragon Balls Item
Instruction: | Limit 2 per deck. |
3 Dragon Balls Item
Instruction: | Limit 1 per deck. If another 3 Dragon Balls has already been turned up, that card is now 3 fake Dragon Balls (it still counts as an Item). |
5 Yen Coin Item
Instruction: | Discard coin to defeat Miss Hinako or any money Disaster. |
Alarm Clock Item
Instruction: | Use to Scavenge 1 Dream Location per game without meeting ANY requirements. |
Quote: | "Look at the time! I'm gonna be late!!" |
Ancient Pottery Item
Instruction: | One Character gains the Archaeology or adds 1 to an existing Archaeology skill when carrying this Item. |
Categories: | Artifact, Gift |
Antiques Item
Instruction: | Allows you to Scavenge any Museum Location without the required skills. |
Quote: | "The other valuables are no concern of mine. But you have to put that painting back where you found it!" |
Categories: | Gift, Money |
Instruction: | When in a Students possession, allows you to Scavenge any School Location. |
Quote: | "I've finished translating... All of it." |
Categories: | Knowledge |
Baby Dragon Item
Instruction: | +1 Damage, Defense, Movement and Charm to any Character with base Attack of 1. |
Categories: | Animal, Magic |
Barbells Item
Instruction: | Gives Strength skill or +1 to existing skill |
Quote: | "Such power, such strength... Truly a tigress among kittens." |
Bills and Calculator Item
Instruction: | Holder cannot be attacked by Money Disasters. |
Quote: | "The U Division will only pay this much.." |
Categories: | Money |
Breather Mask Item
Instruction: | User is unaffected by Vapor cards. |
Quote: | "The gas masks and steam sterilization really don't do very much." |
Categories: | Clothing |
Instruction: | Scavenge Bugrom Homeland without required skills. All Bugrom opponents are -2 attack and defense. |
Quote: | "An entire country crushed in your first battle!" |
C-ko Kotobuki Item
Cost: | Attack = -1 |
Instruction: | While in possession minus 1 to all your Attacks. Counts as 2 Items for final Item tally. |
Quote: | "Gee, I know I'm cute, but you all don't have to stare like that! How embarrassing!" |
Categories: | Cute |
C-ko's Lunch Item
Quote: | "And it came out so pretty, too .." |
Categories: | Food |
Capsule Army Knife Item
Instruction: | Once per game, retrieve any Equipment under a Location without Scavenging the Location. |
Instruction: | Character with ring can not be attacked by GD-42. Discard ring to defeat GD-42. |
Quote: | "I'm Scared...not that I might die, but of what I'm trying to do." |
Cleaning Supplies Item
Instruction: | Priest Skill or +1 to an existing skill. |
Compact Item
Bonus: | Charm = +1 |
Instruction: | Add 1 to Charm of a female Character in possession of this Item. |
Categories: | Clothing |
Cross Item
Bonus: | Defense = +2 |
Instruction: | Minus 2 damage from all Undead or Spirit Disaster attacks. |
Quote: | "I'm not going to let you get away this time, buster!" |
Categories: | Gift |
Cute Little Dolly Item
Instruction: | +2 Charm while you have it. |
Quote: | "I must ask you something serious." "What's that?" "It is a cute little dolly." |
Cynthia Item
Instruction: | Stops Satellite Strike or discard to direct 1 strike within it's movement. |
Defense Minister Callahan Item
Instruction: | Military Skill or +1 to an existing skill. |
Text: | Callahan is a Genom puppet. |
Dimensional Sleep Chamber Item
Instruction: | Travel to dimensional locations. |
Quote: | "Through the endless years I have waited for you , my dear Makoto." |
Categories: | Dimensional |
Dirty Laundry Item
Quote: | "What is this place?" "Where did all these come from!?" |
Categories: | Clothing |
Dragon Ball Item
Instruction: | Limit 3 per deck. |
Quote: | "On this planet we have something we call Dragon Balls. Whoever brings all 7 Dragon Balls together gets any one wish granted." |
Earrings Item
Text: | Chain earrings are a punk fad on Mars. |
Categories: | Clothing |
Family Picture Item
Text: | One of the only known pictures of Armitage as a child. She is shown with her father, the famous scientist. |
Firewood Item
Instruction: | Gives +2 Attack and Fire Element to the Character carrying it. |
Quote: | "Yo Goku, you think you've got enough firewood there?" |
Flying Nimbus Item
Instruction: | Any Character with Pure Heart skill carrying this card gets +4 Movement, Flying Skill and Speed while carrying the Nimbus. |
Text: | Goku received this magic cloud as a boy from Master Roshi for helping Roshi's pet turtle. |
Instruction: | Defeats Galaxy Destroyer Disaster or discard to direct 1 Attack by Galaxy Destroyer within its Motion. |
Galaxy Police Flag Item
Instruction: | Police skill or +1 to existing skill |
Quote: | "Tell me, what do the Galaxy Police want in a place like this?" |
Glass of Wine Item
Text: | Captain Napolipolita does not function very well without her daily intake of wine. |
Quote: | "Booze! I need booze!!" |
Categories: | Food |
Go Board Item
Quote: | "Where do those pieces keep disappearing to?" |
Gohan's Dragon Ball Item
Instruction: | Limit 1 per deck. |
Gohan's Supplies Item
Instruction: | You must show this Item. Gives Medic or Communications or Cooking Skill once per turn. -1 to Movement. |
Categories: | Food, Clothing |
Group Photo Item
Instruction: | When in your possession, group cannot be divided or members returned to Havens who aren't bonked or killed. |
Instruction: | Discard to defeat Yamata No Orochi Disaster |
Quote: | "Blow on this. It will keep the monsters away." |
Ifurita's Power Key Staff Item
Instruction: | Stops Ifurita Attack or discard to direct 1 Attack within her movement |
Quote: | "Whoever holds the staff commands Ifurita." |
Quote: | "This flower shouldn't be used for happy occasions." |
Kelly McCanon Poster Item
Instruction: | Use to Scavenge Country Bar Location. Defeats any Music Disaster. |
Quote: | "She was the most popular Country singer in the Universe. The last one, in fact." |
Categories: | Music |
Keys Item
Text: | Keys make it much easier to get in. |
King Yemma's Fruit Item
Instruction: | Discard to Double your Health for 3 turns. |
Quote: | "Just one piece will double a man's strength and keep him full for 3 months." (Mez) |
Categories: | Food |
Text: | The Uniform for St. Hebereke School For Girls. Kodachi rarely uses hers.... |
Lab Computers Item
Text: | Used in the creation and development of artificial lifeforms. |
Quote: | "Destroy everything! Delete it all." |
Categories: | Computer, Medical |
Lemlia Item
Instruction: | Gives Royalty Skill. +1 to Charm. +1 Attack against Insect or Bugrom. |
Text: | The most beautiful Arlian female. Wife of Atlia. Separated by a tyrant king, are reunited courtesy of Vegeta, just before he blows up their planet. |
Categories: | Insect, Alien, Bugrom |
Lingerie Item
Instruction: | Seduction skill or adds +1 to an existing skill. |
Lisa Vanett's Camera Item
Instruction: | View objects carried by Character(s) at any 1 Location. |
Quote: | "Of course! I'm going to uncover the identities of the Knight Sabers!" |
Mecha Plans Item
Bonus: | Attack = +1 |
Instruction: | Adds 1 to Attack to 1 Mecha / Battlesuit in party. |
Quote: | "I'm confiscating these." |
Categories: | Science |
Mighty Fridge Item
Instruction: | Discard this to Defeat any 1 Minor Combat Disaster. |
Text: | A HEAVY-duty appliance. |
Mountain Sign Post Item
Instruction: | Cancels any card that moves your group to another Location. |
Quote: | "Don't ever fall in love with a mountain man. Your heart's left in a valley as he climbs again." |
Instruction: | Cooking Skill or +1 to an existing skill. |
Musical Instrument Item
Instruction: | Music skill, or +1 to existing skill. |
Okonomiyaki (Ukyo's Pizza) Item
Instruction: | Discard to remove Hungry Disasters |
Phobian Item
Instruction: | Allows you to complete any Tree Location. |
Quote: | "The professor wishes to complete the original terraforming plans." |
Categories: | Android, Science |
Piece of Cake Item
Instruction: | Discard to remove Hungry Disasters |
Quote: | "Oh no, I knew I shouldn't have eaten it all. What do I do now?" |
Power Gem Item
Instruction: | +1 to Energy stat. limit 2 gems per Character. Ryoko's gains +1 Attack. |
Quote: | "Now I have all the Gems. Marvelous power...SPLENDID!" |
Presents Item
Instruction: | Once per game, during the Draw phase, you may take one Item from your Discard pile and place it beneath any Location with an unrevealed Disaster. |
Priss' First Live Concert Poster Item
Instruction: | Defeats Priss & The Replicants Disaster. |
Quote: | "Are you sure you want to throw this away? It was your first live concert." |
Project Greenpeace Item
Text: | Project Greenpeace was terminated by the Government before being completed. |
Quote: | "I was right, it wasn't a dream. Up there. That must be where I was." |
Categories: | Science |
Reference Books Item
Skills: | Student |
Instruction: | Look at 1 Item under any Location once every 4 turns while Character is carrying this Item. |
Categories: | Knowledge |
Refreshing Drink Item
Instruction: | Discard to heal 1 Damaged character to full Health |
Royal Painting Item
Instruction: | Will allow you to enter City of Foristica without required skills |
Ryu-Oh's Seed Item
Instruction: | Will allow you to Scavenge The Juraian Royal Trees Location without the required skills. |
Sake Tub Item
Instruction: | Hot Tub card. |
Text: | A nice item to relax with while bathing. |
Samurai Gohan Item
Instruction: | Gives the Weapons, Swordsman and Military Skills to a Character that does not have them. |
Senzu Beans Item
Instruction: | Discard to restore up to 3 Character to full Health |
Text: | Korrin, the 800 year-old cat-wizard, grows these. |
Categories: | Magic, Medical, Food |
Sexaroid Data Disk Item
Instruction: | Defeats 33-S Sexaroid and recovers articles it is carrying. |
Quote: | "Soon, we'll be able to live under our own power" |
Ship's Auto-Toilet Item
Instruction: | Once per game, play 1 Equipment as a Flash Effect. |
Text: | Bulma does her best to get the hang of the Namek ship's controls. It takes a while. |
Sleepy Grass Item
Instruction: | Discard to gain first Attack (rather than simultaneous as normal) for the duration of one Combat. |
Quote: | "It's a little crude, but it should work." |
Categories: | Magic, Food |
Soft Bath Towel Item
Instruction: | Enter any Location with Hot Spring, Hot Tub or Bathing Area without the required skills |
Cost: | Energy = * |
Bonus: | Attack = * Defense = 1 |
Instruction: | Adds 1 to Defense for bearer against Spirit, Demon or Devil type cards. Use Energy to add to Attack, where the Damage bonus is Equal to the Energy expended. |
Categories: | Spirit, Magic |
Tail Steak Item
Instruction: | +1 to total Health. |
Quote: | "Hey! Tail steak for breakfast again!" |
Categories: | Food |
Instruction: | Gives Archaeology Skill. Discard to defeat 1 Non-Combat Disaster. |
Text: | Gohan found this ancient Construction Robot stuck in a desert cave. When the cave collapses, the noble machine sacrificed itself to save Gohan. |
Categories: | Robot |
Requirements: | Royalty |
Instruction: | +2 Attack. Hold up to 3 Power Gems. |
Quote: | "It is said that sword holds the greatest energy in the universe when held by a suitable owner. Are you that owner?" |
Tortoise Item
Instruction: | Gives Pure Heart Skill to a Character that does not have it. Gives access to the Kame House Location. |
Quote: | "All right, Mr. Tortoise, put up your dukes." |
Training Book Item
Instruction: | +1 Damage while in your possession. |
Categories: | Police, Knowledge |
Washu's Baby Formula Item
Instruction: | Discard to defeat Baby Disaster |
Quote: | "Makes you big, makes you strong. Yes, this is it." |
A.D. Police HQ Location
Abilities: | Attack = 3 Defense = 16 |
Requirements: | Police
&
Bureaucracy or Seduction & Computer |
Quote: | "What about Nene?" "She'll be at A.D. Police HQ, updating us on the situation." |
Alien Jungle Location
Requirements: | Hunter or Survival or Strength |
Quote: | "...and that's all right by me." |
Categories: | Planetary |
Alien Landing Site Location
Requirements: | Military
&
Police
&
Investigation or Investigation & Tech or Tech & Genius or Alien |
Alien Ship Location
Requirements: | Flying
&
Strength
&
Weapon or Flying & Strength x2 |
Quote: | "Forgive the intrusion, but you're needed on the bridge." |
Categories: | Alien, Planetary |
Arena Location
Requirements: | Swordsman or Chi x3 |
Text: | It is here that Goku must face the creations of Dr. Weelo. |
B-ko's Bath Location
Requirements: | Seduction
&
Peeping or Card |
Quote: | "Wow, what a big bathtub!" |
Categories: | Hot Tub |
Baseball Stadium Location
Requirements: | Streetwise or Celebrity or Non-flying Vehicle |
Quote: | "Fighting doesn't pay the rent, Yamcha. You have to make money somehow." (Puar) |
Beware: Bathroom! Location
Requirements: | Investigation or Archaeology |
Instruction: | Characters without Fire Element are at -1 Attack & Defense their 1st round of Combat while Scavenging this Location. |
Bugrom Homeland Location
Abilities: | Attack = 5 Defense = 16 |
Requirements: | Flying or Streetwise or Strength x2 |
Instruction: | With Jinnai, Big Raid Medal and Power Key Staff, capture as Haven. Add stats to your own against adjacent Locations.. Bugrom will not attack you. |
Quote: | "Beyond the holy river of God, lies a mysterious and forbidden world, long shrouded in ancient legend" |
Cafe Location
Requirements: | Streetwise
&
Celebrity or Music & Cooking |
Quote: | "They have no idea..." (Raditz) |
Campground Location
Requirements: | Vehicle or Other |
Capsule Corporation Location
Requirements: | Genius
&
Tech
&
Computer or Police & Bureaucracy |
Instruction: | A Player who enters this Location may choose 1 piece of Equipment from their Draw pile and play it on any Character here. Re-shuffle the Draw pile. |
Cathedral Location
Requirements: | Investigation or Priest |
Quote: | "There's no room for religion on Mars anymore." |
Cest Lavie Location
Abilities: | Defense = 5 |
Requirements: | Streetwise or Seduction |
Instruction: | Sylia may view Disasters, then call a special parlay before attempting to Scavenge |
Quote: | "This is a messy job, and it's not going to come cheap" |
City of Floristica Location
Requirements: | Royalty or Streetwise |
Quote: | "It might as well be never-never land...I hope we get back before I run out of smokes" |
Computer Core Location
Requirements: | Computer
&
Investigation or Computer x2 & Genius |
Quote: | "Well, you took your own sweet time." |
Categories: | Computer, Dimensional |
Conception Building Location
Requirements: | Computer x2 or Computer & Communications |
Text: | Developers of the 'Second' type robots. |
Quote: | "They were the first to develop humanoid robots, until their competition at Hu-Gite passed them up. But that's the way it always happens." |
Categories: | Robot, Computer |
Country Bar Location
Requirements: | Music or Investigation |
Text: | Kelly McCanon's first gig on Mars was going to be here. |
Categories: | Music |
Crystal Tunnels Location
Requirements: | Survival
&
Streetwise or Blind Luck |
Instruction: | Character(s) who cannot attempt location will be stuck 1 turn. Water element characters cannot pass this location. |
Quote: | "...the wind from Crystal Mountains, it does something.... oh right, that's the something" |
Danich Hill Dome Location
Requirements: | Genius
&
Tech
&
Computer or Police x2 & Investigation |
Text: | Conception's main research center for Robots. It was destroyed by Martian Security Forces. |
Categories: | Science |
Desert Battleground Location
Requirements: | Flying x2 or Survival & Strength |
Quote: | "At least out here no one else will get hurt." (Goku) |
Desert of Bleached White Bones Location
Requirements: | Survival
&
Flying or Water Element |
Quote: | "It would have to be called that." |
Deserted Island Location
Requirements: | Flying Vehicle
&
Survival or Flying |
Quote: | "Do you think we will ever get off this island and get back to Japan again?" |
Dr. Weelo's Fortress Location
Abilities: | Attack = 6 Defense = 6 |
Requirements: | Survival
&
Vehicle or Fire Element or Genius & Mech or Mecha |
Text: | This maleficent dome in the frozen wastes is the stronghold of robotic mastermind Weelo and his deadly arena. |
Floristica Marketplace Location
Requirements: | Streetwise or Phase |
Instruction: | Each Character in party must have Survival or Phase to enter Location. |
Forest Glade Location
Requirements: | Climbing or Flying or Seduction or Pure Heart |
Instruction: | No Vehicles may land on or be used to Scavenge this Location |
Text: | Leave it like you found it. |
Freeza's Ship Location
Abilities: | Attack = 9 Defense = 20 |
Requirements: | Computer x4
&
Genius or Other |
Frozen Wastes Location
Requirements: | Survival x2
&
Vehicle or Flying & Chi x2 or Fire Element |
Quote: | "Oh, this is fun. Why didn't I just keep my big mouth shut?" (Oolong) |
Funaho, The Holy Tree Location
Requirements: | Computer & Priest |
Quote: | "The tree is the brain of the ship, the heart of the ship. This one has taken root. It can't become a spaceship anymore." |
Furinkan High Location
Requirements: | Student x2 or Teacher or Bureaucracy or Martial Arts |
Galaxy Police HQ Location
Abilities: | Attack = 4 Defense = 17 |
Requirements: | Police x2 or Bureaucracy & Royalty |
Instruction: | With Mihoshi, Kiyone and Galaxy Police Flag, use as Haven. Add stats to Attacks on adjacent Locations. All Characters gain Police skill. |
Categories: | Planetary |
Garlic Jr.'s Palace Location
Abilities: | Attack = 7 Defense = 19 |
Instruction: | Cannot be Scavenged with Skills. You must Attack. |
Text: | A demonic lair at the end of the world. |
Genaros Station Location
Abilities: | Attack = 5 Defense = 12 |
Requirements: | Pilot or Police |
Quote: | "It's almost all Boomers on that station." "I'm not looking forward to this... feminine intuition perhaps?" - Daily Wong |
Categories: | Planetary |
Genom Military Lab Location
Abilities: | Attack = 5 Defense = 25 |
Requirements: | Military
&
Tech or Computer & Seduction |
Quote: | "We must act cautiously. If it becomes known we were directly involved in these coups d'etat..." |
Genom Research Center Location
Abilities: | Defense = 14 |
Requirements: | Seduction
&
Computer or Genius & Tech |
Quote: | "Talk about a mixed blessing... they're the source of all the boomer trouble..." |
Genom Tower Location
Abilities: | Defense = 20 |
Requirements: | Computer
&
Tech or Police & Strength 4+ |
Quote: | "Having once experienced these heights, one might not be able to go back." |
Goku & Chi-Chi's House Location
Requirements: | Pure Heart or Royalty or Demon |
Instruction: | If Chi-Chi is at this location, Combat Disasters' Defense is reduced by half. |
Quote: | "It's right by Mount Paoz in the forest." |
Graviton City Location
Requirements: | Tech
&
Computer or Communications & Movement 3+ |
Quote: | "Sixteen years ago , a giant meteor landed here, reducing this city of six million to a mountain of rubble in an instant." |
Graviton High School for Girls Location
Requirements: | Student
&
Mech or Student & Tech or Teacher |
Quote: | "Anyway, I just love this school. This is so much fun!" |
Categories: | School |
Hong Kong Location
Requirements: | Martial Arts
&
Celebrity or Bureaucracy x3 or Bureaucracy & Tech |
Hot Legs Location
Abilities: | Defense = 8 |
Requirements: | Music
&
Streetwise or Police x2 or Savoir-Faire |
Quote: | "How many times do I have to put up with you standing me up... you'll never work here again!" |
Hot Springs House Location
Requirements: | Female x3 or Peeping |
Instruction: | Hot Tub Location |
Quote: | "Aaah, now that's what I call HEAVEN." |
Hu-Gite Manufacturing Location
Requirements: | Robot
&
Android
&
Cyborg or Computer & Bureaucracy |
Quote: | "We're very proud of our philosophy Are you familiar with it?" |
Categories: | Computer, Android |
Ifurita's Tomb Location
Requirements: | Priest
&
Any Element or Blind Luck & Survival or Card |
Illusionary Castle Location
Requirements: | Investigation x2 or Blind Luck or Other |
Instruction: | If Magic, ESP or Nanami Jinnai not present, first Combat Disaster encountered while Scavenging will gain +2 Defense while Characters are distracted by imaginary giant. |
Island Restaurant Location
Requirements: | Cooking
&
Acrobatics or Cooking & Survival |
Julian's Gravesite Location
Requirements: | Police x2 |
Instruction: | You may discard Julian to discard 1 random Disaster from under this Location. |
Quote: | "Didn't Julian say he had his memory back up stored somewhere?" |
Junk Yard Location
Requirements: | Police
&
Mech or Police & Priest |
Quote: | "He did love that tank of his, though. Like it was his own kid." |
Jusenkyo Location
Requirements: | Martial Arts & Blind Luck |
Quote: | "But no... you had to drag me off to some crazy training ground in China, and you didn't speak a word of Chinese!" |
Kami's Floating Palace Location
Requirements: | Martial Arts x3 or Chi x2 & Magic or Card |
King Kai's Planetoid Location
Requirements: | Flying
&
Chi x2 or Bureaucracy & Strength 4+ or Card |
Instruction: | All Characters without Strength are -1 Attack & Defense due to heavy gravity. |
Categories: | Dimensional |
King Yemma's Palace Location
Requirements: | Phase or Magic or Ogre or Card |
Quote: | "Everyone has to go before King Yemma and he decides what happens to them." (Kami) |
Categories: | Dimensional |
Martian Police Department Location
Requirements: | Police
&
Investigation or Police & Bureaucracy or Military & Bureaucracy |
Text: | Situated in St. Lowell, the MPD oversees all laws in force on Mars. |
Categories: | Police |
Masaki Shrine Location
Requirements: | Priest or Masaki |
Quote: | "Remember your name and what it means... Heaven and Earth. Respect your ancestors and remember... remember..." |
Memory Bank IO Room Location
Requirements: | Computer x2
&
Genius or Robot & Computer & Investigation |
Quote: | "We're lost. Can you tell me where Magnetic North is?" |
Categories: | Computer |
Mt. Muldoon Location
Requirements: | Climbing or Acrobatics or Flying |
Quote: | "The few who've returned can barely speak of their journey" |
Murder Scene Location
Requirements: | Police x2 & Investigation |
Quote: | "She hates robots used in crimes, so she tries to kill them quickly." |
Categories: | Police |
Museum Location
Requirements: | Police
&
Vehicle or Archaeology |
Quote: | "Okay, if anything happens we meet at the usual place in 24 hours." |
Categories: | Museum |
Nobuki Inn Location
Requirements: | Teacher
&
Student or Masaki |
Pendulum Training Room Location
Requirements: | Martial Arts
&
Magic or Military & Tech or Computer & Phase |
Instruction: | After Scavenging, draw 1 random previously discarded Combat Disaster. If you defeat it, your Characters add +1 Attack & Defense the remainder of the game. |
Quote: | In this room, past, present and future are linked..." |
Pioneer LDC - Mars Location
Requirements: | Music or Tech |
Text: | Anything and everything in Electronics. For a price! |
Categories: | Planetary |
Phone Booth Location
Requirements: | Communications & Non-flying Vehicle |
Text: | Found almost anywhere, Phone Booths can be quite useful. |
Categories: | Money |
Planet Arlia Location
Requirements: | Swordsman or Insect or Saiyan |
Quote: | "Hmmm...the reconnaisance report gave this planet an "A" rating. A lot can happen in three years." (Vegeta) |
Categories: | Planetary |
Planet Freeza Location
Abilities: | Attack = 10 Defense = 24 |
Requirements: | Weapons x3 or Royalty & Military or Hunter & Seduction |
Text: | This planet, ruled by King Cold is home to the planet threatening Freeza and other scum of the universe. |
Categories: | Planetary |
Planet Jurai Location
Abilities: | Defense = 22 |
Requirements: | Royalty
&
Bureaucracy or Card & Card |
Instruction: | With member of Jurai Royal Family, Master Key and Ryo-Oh's seed, use as Haven. All characters gain + 1 Energy. |
Categories: | Planetary |
Planet Namek Location
Requirements: | Shape Change or Namek or Pure Heart |
Instruction: | Any Player who successfuly Scavenges this Location may add 1 Dragon Ball into his or her Haven. |
Categories: | Planetary |
Planet Vegeta Location
Requirements: | Saiyan or Archaeology & Strength or Genius & Mech & Pilot or Magic |
Quote: | "A huge comet smashed into it. . .killing everyone. . .only four of us survived." (Raditz) |
Categories: | Planetary |
Princess Snake's Palace Location
Abilities: | Attack = 7 Defense = 13 |
Requirements: | Other or Priest x2 |
Quote: | "Our guest won't be leaving. You'll make sure of that, won't you?" (Princess Snake) |
Categories: | Dimensional |
Priss' Trailer Location
Requirements: | Music
&
Streetwise
&
Survival or Card |
Text: | The abandoned RV where Priss makes her home. |
Categories: | Music |
Royal Trees of Jurai Location
Requirements: | Royalty
&
Computer or Card |
Categories: | Planetary |
Ryoko's Prison Cave Location
Requirements: | Priest or Genius or Card or Martial Arts & Strength x2 |
Quote: | "Now the demon sleeps, held prisoner in this shrine. The sword watches over it." |
Ryugenzawa Location
Requirements: | Survival & Martial Arts & Female |
Quote: | "Go home. The forest isn't safe. It's full of monster traps." |
Seito Bridge Location
Requirements: | Tech
&
Vehicle or Mech & Vehicle |
Instruction: | Using a Planetary Vehicle wrecks the bridge (Remove Location) and loses the vehicle. |
Quote: | "An object thought to be a meteor destroyed the Great Seito Bridge this morning." |
Sewer Location
Requirements: | Streetwise or Strength |
Quote: | "Quit complaining and concentrate on this job! Paddle faster!" |
Categories: | Swamp, Water |
Shinjuku Police Building Location
Requirements: | Police or Investigation or Blind Luck |
Instruction: | Kozo Karino cannot Scavenge this Location. |
Quote: | "He's never been at that desk as far as I know." |
Categories: | Police |
Shinonome High School Location
Requirements: | Student or Teacher |
Quote: | "The gates of El Hazard will always be open to you." |
Categories: | Dimensional |
Shinora Hospital Location
Requirements: | Medic
&
Police or Medic & Military |
Text: | The Martian Government keeps all dangerous criminals who have been injured here for security reasons. |
Categories: | Medical |
Snake Way Location
Requirements: | Flying
&
Speed
&
Chi x2 or Ogre or Magic |
Quote: | "Take care, my friend. I'm afraid you're in much greater danger than you realize. But you're the only one who can help us." (Kami) |
Space Pirate Ryoko's Hideout Location
Abilities: | Attack = 6 Defense = 16 |
Requirements: | Police x2 or Streetwise x2 or Card |
Quote: | "Do you think that's it?" "Well, that's what the sign says." |
Categories: | Planetary |
Space Station Location
Requirements: | Military or Alien |
Quote: | "All personnel, please leave the ship immediately." |
Categories: | Planetary |
Spring of Arliman Location
Requirements: | Priest x2 or Female x3 & Survival |
Instruction: | Hot Tub Location |
Quote: | "This isn't what I expected at all. It looks more like a resort than a temple." |
Spring of Life Location
Requirements: | Strength x2 & Survival |
Quote: | "It's no ordinary water, mind you. It's magic. Haven't you wondered why the animals are so unusually large in this area?" |
St. Lowell Spaceport Location
Requirements: | Pilot or Mech & Savoir-Faire or Mech & Streetwise |
Text: | The only Spaceport on Mars. All Earth flights arrive and leave from here. |
Survival Shot Location
Requirements: | Marksman or Streewise or Hunter |
Quote: | "Leave it to Sylia to sacrifice Nene to win." |
Swimming Pool Location
Requirements: | Student
&
Survival or Peeping |
Quote: | "I wonder what happened to A-ko? I wonder if she's okay?" |
Categories: | Hot Tub |
Tank Police HQ Location
Requirements: | Police or Male x2 |
Instruction: | Over 1/2 the Characters Scavenging this Location must have the Police skill. |
Quote: | "When things go wrong, this is the safest place to meet." |
Categories: | Police |
Tea Room Transylvania Location
Requirements: | Investigation or Student or Money |
Text: | All right, even if you don't play by the rules of normal vampires, picking up on young girls.. in broad daylight.. |
Categories: | Food |
Telephone Pole Location
Requirements: | Flying or Climbing or Martial Arts |
The Citadel Location
Requirements: | Priest x2
&
Climbing or Priest x2 & Flying |
Instruction: | With 3 Muldoon Priestesses and 3 Muldoon Artifacts, use as Haven. Use "Wrath of the Eye of God" up to 3 times. |
The Reversed World Location
Requirements: | Genius
&
Computer or Blind Luck |
Instruction: | With Washu and Control Cube, use as Haven. You may pull 1 of your Characters per turn to World from any Location. |
Quote: | "So there is no way out, absolutely none, get it?" "Um, nope, I don't get it at all!" |
Categories: | Dimensional |
The Ruined City Location
Requirements: | Survival
&
Climbing or Investigation & Climbing |
Quote: | "One Demon brought all this devastation, and it's name... Ifurita" |
Tokyo Mega Dome Location
Requirements: | Music
&
Tech or Police x2 or Savoir-Faire or Streetwise |
Quote: | "Tickets to the Vision Concert?" "Right up front. These weren't easy to get" |
Toma's Palace Location
Requirements: | Female x2 & Seduction |
Quote: | "We're supposed to be potential brides, but they treat us like some kind of fairy princesses." |
U.S.S.D. Military HQ Location
Abilities: | Defense = 18 |
Requirements: | Military
&
Communications or Mech & Computer or Other |
Quote: | "We can't let it become public knowledge that this latest fiasco is a USSD military secret" |
Ukyo's Restaurant Location
Requirements: | Cooking x2 or Card or Savoir-Faire |
Unfinished Building Location
Requirements: | Tech
&
Climbing or Tech & Flying or Card |
Text: | Many of these are found in St. Lowell. Martian expansion is still continuing as immigrants come from Earth. |
Washu's Lab Location
Requirements: | Genius x2
&
Computer
&
Tech or Blind Luck & Investigation |
Quote: | "There was some room under the stairwell, so I just opened up a spare dimension." |
Categories: | Dimensional |
7 Lucky Gods Martial Artists Major Disaster
Abilities: | Attack = 4* Defense = 4* Movement = 3 |
Instruction: | Must defeat 3 times.* After each defeat, add +1 to Attack and Defense.Take 1 Item from each Location they land on. |
Quote: | "A secret organization bent on world domination." |
Alien Battleship Major Disaster
Abilities: | Movement = 5 |
Instruction: | If you have a planetary vehicle, you must play rock/paper/scissors against it to defeat. If it wins, discard your planetary vehicle. If Character wins, discard Disaster. |
Quote: | "What was that collision just now!?" |
Categories: | Alien, Flying, Vehicle, Planetary |
Alien Invasion Force Major Disaster
Abilities: | Attack = 6 Defense = 5 Movement = 2 |
Instruction: | Automatically attacks anyone with a Charm > 5 or Royalty. |
Quote: | "Crush any who stand in our way!!" |
Categories: | Alien, Horde |
Assassin-Bot (Aqua Augmentation) Major Disaster
Abilities: | Attack = 5 Defense = 5 Movement = 5 |
Instruction: | Add 1 to its Defense against Missile Weapons. When defeated, 1 random Character is Bonked unless Character can defeat a Holding card. |
Quote: | "Time to meet our assassin." |
Categories: | Android, Mecha |
Assassin-Bot (Land Augmented) Major Disaster
Abilities: | Attack = 7 Defense = 8 Movement = 5 |
Text: | The D'anclaude android interfaces with this mecha to become a machine of destruction and terror. |
Quote: | "Not again." |
Categories: | Android, Mecha, Science |
Big Bug Major Disaster
Abilities: | Attack = 5 Defense = 4 Movement = 3 |
Instruction: | Attacks affect ALL Characters at Location. |
Quote: | "Let me show you the results of our SPECIAL training." |
Brian J. Mason Major Disaster
Instruction: | Play off field. Combat Disasters draw 2 Combat cards. Discard if Largo is in play. |
Quote: | "The heights of Genom, where we now stand, look forward to my reign. And to becoming your gravesite." |
Categories: | Science |
DD J1 Battlemover Major Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 3 |
Instruction: | If below 3 Health 2 Combat rounds, D.D. J1 detonates 3rd round, destroying everything at Location. |
Quote: | "A 33-S and a super-weapon. Stupid man, as you sow, so shall ye reap." |
Deva, The Bugrom Queen Major Disaster
Instruction: | Play off Field. All Bugrom +2 Attack, Defense & Movement. All other Disasters +1. Duration: 3 of your turns |
Quote: | "Oh, you make war sound so delicious." |
Dobermans Major Disaster
Abilities: | Attack = 5 Defense = 8 Movement = 3 |
Instruction: | Seek & Destroy Boomer. Extremely nasty. Moves any direction directly for nearest Character. Discard 1 vehicle to defeat. |
Quote: | "Let's ditch the car into it" |
Dodoria Major Disaster
Abilities: | Attack = 9 Defense = 9 Movement = 2 Energy = 4 |
Gender: | Male |
Instruction: | Moves toward nearest Character. Pursues that Character thereafter, gaining one point of Movement each turn. |
Text: | Most brutal of Freeza's followers. Revels in inflicting pain on the most innocent victims. |
Categories: | Alien, Freeza |
Dr. Rene D'anclaude Major Disaster
Instruction: | Play off Field Stays in play for 3 turns. Gives Assassin-bots +3 to Attack, Robots +2 to Attack, and all other Disasters +1 to Attack. Bonk your Armitage to defeat or fight and Bonk another Armitage to defeat. |
Categories: | Ruler, Science |
Dracula Major Disaster
Abilities: | Attack = 6 Defense = 5 Movement = 3 |
Instruction: | Any Character Killed by this Disaster immediately comes back as an Undead Disaster. With any Equipment they had when killed and double the Damage and Defense scores. |
Categories: | Undead |
Everyone's After Me Major Disaster
Abilities: | Movement = 4 |
Instruction: | All Disasters immediately move to this Location. |
Quote: | "No Doubt about it. That was Ranma and Happosai." |
F.G. Frederick Major Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 1 |
Instruction: | Disguised Boomer. Stats +1 each turn. Blocks ALL Locations he lands on until defeated (turn cards over). |
Quote: | "THAT thing is a boomer?" |
Freeza (1st form) Major Disaster
Abilities: | Attack = 9 Defense = 11 Movement = 4 |
Gender: | Male |
Instruction: | If Freeza engages in Combat, all Freeza Disasters in play Move to him at 2 Moves per round. Any that reach him will Combat for him until they are Defeated. |
Quote: | "He is the destroyer of worlds. To anger him is to jeapordize the universe." (King Kai) |
Galaxy Destroyer Major Disaster
Abilities: | Attack = 5 Defense = 5 Movement = 4 |
Instruction: | Every 4th Location Galaxy Destroyer lands on is removed from game. Discard everything at Location. |
Quote: | "Now we were in a desperate situation. . . destruction of the universe and of course, Inspector Tenchi's chastity." |
Garlic, Jr. Major Disaster
Abilities: | Attack = 5/9 Defense = 5/9 Movement = 4 Energy = 5 |
Gender: | Male |
Instruction: | If Garlic, Jr. completes 1 circuit of the field, he becomes immortal and trans-forms. After that, if defeated, he is shuffled back into his owners draw pile unless Captured or Exorcised. |
Categories: | Demon |
GD-42 Crab Mech Major Disaster
Abilities: | Attack = 6 Defense = 5 Movement = 3 |
Instruction: | Will not attack Vision. |
Quote: | "They took out a Boomer in one shot... it may be a bodyguard job, but you'll be risking your life." |
Ginger Major Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 3 |
Gender: | Male |
Text: | One of the three servants of the demon lord Garlic, Jr. He carries two lethal scimitars embedded in his thighs. Saying "Sho-Gai-Aki" (Ginger BBQ) makes him big. |
Categories: | Demon, Swordsman |
Ginyu Major Disaster
Abilities: | Attack = 7 Defense = 8 Movement = 3 Energy = 6 |
Gender: | Male |
Instruction: | At 1 or 0 Health, Ginyu will possess the Character with highest Attack at this Location. Discard Ginyu, but that Character now acts as a Major Combat Disaster unless freed by a Charm Attack >5. |
Categories: | Alien, Freeza |
Happosai Major Disaster
Abilities: | Attack = 6 Defense = 8 Movement = 3 Charm = 5 |
Instruction: | Only initiates Attacks on females. Discard clothing Items or Equipment to defeat. |
Quote: | "Never fear, Happy is here" |
Jinnai's Strike Squad Major Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 2 |
Instruction: | Attack & Defense increase 1 with each movement. |
Quote: | "Wanna teach some sailor-bugs the difference between a job and an adventure?" |
Kagato Major Disaster
Abilities: | Attack = 6 Defense = 8 Movement = 3 Charm = 5 |
Instruction: | Destroys 1 Item each Location he lands on until defeated. |
Quote: | "He is known as the Destroyer of Artifacts". |
Kidnapped Major Disaster
Abilities: | Attack = 3 Defense = 8 Movement = 4 |
Instruction: | Kidnaps the first Character it passes with Attack < 4. Kidnapped Character moves with Disaster, but is not involved in combat. Rescue by Defeating. |
Quote: | "It's high time the boy knew his uncle." (Raditz) |
Categories: | Holding |
Kids These Days Major Disaster
Abilities: | Attack = 6 Defense = 4 Movement = 4 Charm = 3 |
Instruction: | Successful Charm Attack against this Disaster halves its Damage and Defense for one Combat round. |
Text: | After the destruction of their planet by Freeza, they learned to survive as refugees in the badlands of the galaxy. |
Categories: | Alien, Horde |
Kirin Major Disaster
Abilities: | Attack = 6 Defense = 5 Movement = 3 Charm = 5 |
Instruction: | Unaffected by Combat cards. Charm combat effects are normal. |
Quote: | "Pickles. . .must have pickles." |
Largo Major Disaster
Abilities: | Attack = 7 Defense = 7 Movement = 3 |
Instruction: | Satellite strike every 3rd movement destroys everything at Location except Largo. |
Quote: | "For the crime of injuring me, a god, I demand atonement, death." |
Mad Doctor Major Disaster
Instruction: | Play off Field. Duration: 3 turns. Blocks all Locations that require the Medic skill to Scavenge. |
Categories: | Medical |
Martian Security Forces Major Disaster
Abilities: | Attack = 7 Defense = 5 Movement = 4 |
Instruction: | Will attack Characters with Police skill or Robot or Android types before any others. |
Categories: | Robot |
Miss Hinako Major Disaster
Instruction: | 1 Character is unable to perform any actions for 2 turns. Steals 1 Item (prefers 5 yen coin). Will Attack Ranma first, if in play. |
Quote: | "All you bad kids better watch out!" |
Nappa Major Disaster
Abilities: | Attack = 6/9 Defense = 8/12 Movement = 3 Energy = 5 |
Gender: | Male |
Instruction: | Transforms if Full Moon is in play. If Genius present, reduce Nappa's Attack and Defense by 2 (no add'l reduction for add'l Genius). |
Quote: | "Ah, the shiny-headed one is passionate." |
Categories: | Saiyan, Military |
Natsumi and Karume Major Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 4 |
Instruction: | No access to any Havens or any Cooking Location. Discard any 1 piece of food to defeat. |
Nightmare Major Disaster
Instruction: | Play off Field. Duration: 3 turns. Reduce Attack and Defense of all Characters in play by 1. |
Quote: | "Come on! Come Ahhhh!" |
Categories: | Dream, Fear |
On The Move Major Disaster
Instruction: | Unless 2 Police are present, all Character(s) at Location are captured. All Items present drop under Location. Place Character(s) off Field. When released, place in Haven. After capturing Character(s), discard Disaster. |
Categories: | Holding |
Political Investigation Major Disaster
Instruction: | Play off Field. Character with Police or Bureaucracy unable to do anything for 3 turns. |
Quote: | "Think of me merely as a fly on the wall." |
Categories: | Legal |
Princess Snake Major Disaster
Abilities: | Attack = 3 Defense = 4 Movement = 3 Charm = 6 |
Gender: | Female |
Instruction: | Only Charm Attacks males. Charmed Characters drop all Items and Equipment and follow her until freed by Charm Attack >7. If she fails to Charm any males at a Location, she transforms and Attacks physically. If only females are present, she combats untransformed. |
Categories: | Holding, Illusion, Dimensional |
Principal Kuno Major Disaster
Instruction: | All Teachers and Students not in a Haven must report to this Location for 2 turns. |
Quincy Major Disaster
Instruction: | Play off field. All boomers +2 Attack and Defense. All other Disasters +1. Duration: 4 of your turns. |
Quote: | "Show me your support and I can guarantee the Prime Minister position." -Quincy |
Raditz Major Disaster
Abilities: | Attack = 7/9 Defense = 7/12 Movement = 3 Charm = 3 Energy = 4/0 |
Gender: | Male |
Instruction: | Transforms if Full Moon is in play. |
Quote: | "I see the fire in you, brother... it's in your blood. You long for battle." (Raditz to Goku) |
Categories: | Saiyan |
Raiichi & Zaakro Major Disaster
Abilities: | Movement = 3 |
Instruction: | Characters must play Rock/Scissors/Paper. Losers have no further action this turn and are Captured by R&Z for 2 turns. Streetwise Defeats. |
Text: | These aliens read Bulma's mind, then masqueraded as Nameks to steal the Namek ship and escape their dimensional prison. |
Categories: | Alien, Illusion |
Recoom Major Disaster
Abilities: | Attack = 5 Defense = 6 Movement = 4 |
Gender: | Male |
Instruction: | Health = 14. |
Text: | This big galoot & member of the Ginyu Force is a technique freak, but his main strength seems to be that he just won't drop. His name is a play on "Coo-reem". |
Categories: | Alien, Freeza |
Red Commandos Major Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 4 |
Instruction: | Red Commandos move until they reach a Location with an Item. They will not move again for 4 turns. When they start their next move, they destroy the Item at their present Location. |
Sabre-toothed Tiger Major Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 3 |
Text: | In the world of "Dragon Ball Z," prehistoric beasts exist alongside fantastic technology and mythological creatures. |
Quote: | "Say, where'd you get that hat?" (Goku) |
Categories: | Animal |
Sahara Demon Major Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 3 |
Instruction: | Sahara Demon will steal an Item from a Character, then takes its full move again and places the Item under the Location it lands on. |
Categories: | Spirit |
Satellite Strike Major Disaster
Abilities: | Movement = 4 |
Instruction: | Destroys all non-Characters, Bonks all Characters at Location. Planetary or Computer x 4 to defeat. |
Quote: | "The thought of 200 of those things floating over my head turns my stomach." |
Categories: | Planetary |
Space Pirate Attack Major Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 5 |
Instruction: | Discard all Equipment and non-Planetary Vehicles in play. |
Quote: | "After Ryoko's attack on Jurai, my brother Yosho pursued her, and never returned." |
Tank Police on Patrol Major Disaster
Abilities: | Attack = 7 Defense = 6 Movement = 4 |
Instruction: | Moves for 3 maintenance phases. On the third move, double Movement score. On the last Location it lands on, it destroys itself and every card at the Location. |
Quote: | "But that tank was so massive. It didn't handle like the motorcycles." |
Categories: | Police, Vehicle |
Tares Major Disaster
Abilities: | Attack = 5/11 Defense = 6/12 Movement = 3 Energy = 4/0 |
Gender: | Male |
Instruction: | Transforms if the Shinseiju Fruit is in play. |
Text: | A Saiyan of the same low soldier class as Kakarot/Goku. He has apparently lost the ability to transform to Were-form. He searches the universe for planets with abundant life force. He drains that life through the Shinseiju tree to vastly increase his own meager powers. |
Categories: | Saiyan |
The Dead Zone Major Disaster
Instruction: | Play on nearest non-Dimensional Location. All Characters without Strength within 2 Locations are Bonked. Magic & Streght defeats. |
Quote: | "I can create a Dead Zone from which none can ever escape." (Garlic, Jr.) |
The Demoness Ifurita Major Disaster
Abilities: | Attack = 5* Defense = 8 Movement = 3 |
Instruction: | After 1 Combat round, Ifurita's attack equals that of all Characters Attacking her combined. |
Quote: | "Though the power it weilds is invincable, Ifurita's strength is born of pure evil. No mortal could ever control such power." |
The Mass Major Disaster
Instruction: | Duplicates most recent Disaster until defeated. Repeats twice for 2nd & 3rd most recent Disasters consecutively. |
Quote: | "When the leader senses a will stronger than their own, they accept it as their brain and act accordingly." |
Toma Major Disaster
Abilities: | Attack = 5 Defense = 5 Movement = 3 Charm = 3 |
Instruction: | 2 x Damage every other Combat round. Cancels 1 Boost per Combat (re-shuffle to Draw Pile). |
Quote: | "I am Togenkyo Island's prince of illusion." |
Under Age Smoking Major Disaster
Instruction: | Unless computer x3 is present, Kill 1 random Student or Robot Character. |
Quote: | "Armitage, good-bye." |
Vegeta Major Disaster
Abilities: | Attack = 8/11 Defense = 9/13 Movement = 3 Energy = 5/0 |
Gender: | Male |
Instruction: | Takes and uses Enhancements from Character(s) he defeats. |
Text: | He is the mightiest & most ruthless of the Saiyans. |
Quote: | "So, how would you like to be immortal, my friend, and fight forever!" (Vegeta to Nappa) |
Categories: | Saiyan |
3 Way Rumble Minor Disaster
Abilities: | Attack = +2 Defense = +2 |
Instruction: | Place on nearest Combat Disaster and add 2 to its Damage and Defense. |
33-S Sexaroid Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 7 |
Instruction: | Male Characters with charm < 7 can not Attack the 33-S. |
Quote: | "Boomers drink blood?" "They might, if they were type 33-S with artificial blood supply." |
55-C Bodyguard Boomer Minor Disaster
Abilities: | Attack = 3 Defense = +4 Movement = 5 |
Instruction: | Defense equals number of Characters at Location plus above bonus. |
Quote: | "It's Genom's best-selling model. . ." |
Acid Head Minor Disaster
Abilities: | Attack = 3 Movement = 4 |
Instruction: | Unless Held, Moves to 1 Location away from Character(s) with Item(s), and Attacks from there. Attacks for 3 rounds, then discard. |
Quote: | "Bleeeehh, heh, heh!" |
Categories: | Alien, Freeza |
Akane's Cooking Minor Disaster
Instruction: | All Characters are overwhelmed and unable to do ANYTHING for 2 turns. Cooking x 2 reduces to 1 turn. |
Quote: | "I don't have to eat it to know it's toxic." |
Akane's Rage Minor Disaster
Abilities: | Attack = 3 Defense = 2 Movement = 2 |
Instruction: | Attacks nearest male Character. If Akane is in play, use her current stats, including all bonuses. |
Quote: | "Look at the way this joint's twisted backwards. That's Akane's touch!" |
Angry Schoolgirls Minor Disaster
Abilities: | Attack = 3 Defense = 6 Movement = 5 |
Instruction: | Pursue and attack nearest male Character. Take 1 Item if victorious. |
Quote: | "Are we gonna let him get away with that?" |
Asteroid Minor Disaster
Instruction: | Destroy nearest flying or planetary vehicle. |
Categories: | Earth, Planetary |
Asteroid Field Minor Disaster
Instruction: | Discard all Planetary Vehicles in play unless Pilot x2 is present at Location with Vehicle. |
Quote: | "Zenshin, would a follower of Freiza have helped us through that Asteroid Field? Help them!" Space Ark Children (en masse) |
Auntie Saotome Minor Disaster
Instruction: | Transformation Card. Play off field. All transforming Characters in play change form. Duration: 6 turns. Genma and Ranma remain in panda & girl form until effect is reversed by another transformation card. |
Baby Minor Disaster
Instruction: | Attacks nearest Character(s). They are EXHAUSTED and unable to do ANYTHING 2 turns. |
Text: | Baby's are so cute, come play with Mommy. . .hey, stop it. . .OW! |
Baby Saiyan Minor Disaster
Abilities: | Attack = 3/7 Defense = 3/8 Movement = 2/3 Charm = 5/0 |
Instruction: | Transforms to Were-form (right hand Ability stats) if Full Moon is in play. |
Quote: | "...for planets of weaklings, like Earth, one of our babies is sufficient." (Raditz) |
Categories: | Saiyan |
Bio Ball Minor Disaster
Gender: | Female |
Instruction: | Incapacitates Character in 3 turns. Kills that Character in 6 turns. |
Quote: | "Once the Bio-Ball's on you, you can never get it off." |
Categories: | Science |
BU-12B Cyberdroid Minor Disaster
Abilities: | Attack = 5 Defense = 5 Movement = 3 |
Instruction: | Rampages 3 turns, attacking anything it meets 1 round, then fleeing. On 4th movement, it destroys itself, Items & Equipment at Location. |
Text: | Man, I tell you, that Boomer's got a lot of nerve, stomping around Sylia's building. |
Bugrom Bridge Bashers Minor Disaster
Abilities: | Movement = 3 |
Instruction: | Moves Once You must have Flying, Flying vehicle, Jump or a bridge to cross Location. |
Quote: | "A Jinnai blue plate special" |
Bugrom Horde Minor Disaster
Abilities: | Attack = +2 Defense = +3 Movement = +3 |
Instruction: | Attack and Defense equal number of Characters at Location plus above bonuses. |
Quote: | "They cast a long evil shadow across our land." |
Bugrom, Type 1 Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 3 |
Quote: | "Your names from now on are. . . Harpo, Chico, Zeppo and Gummo. What's that Margaret?" |
C-ko's Cooking Minor Disaster
Instruction: | Incapacitates nearest group (no action except Defense) until a Character with Cooking skill arrives. If "Akane's Cooking" is in play, moves to that Location and discard ALL cards except Location unless Cooking x3 is present. Remove "Kasumi" from game to defeat both Disasters. |
Quote: | "What kind of lunch was that? Using sugar instead of salt? And steak sauce instead of soy sauce? Gross." |
Categories: | Food, Holding |
Captured! Minor Disaster
Instruction: | Your most powerful Character unable to move from Location until rescued by Character(s) with Computer, Genius and Survival, or a Rescue card. |
Catch Bubbles Minor Disaster
Abilities: | Movement = 5(+1*) |
Instruction: | Steals 1 Item from nearest Character having an Item. Defeat by catching; this Character gets the Item and gains +1 Attack for the remainder of the game. |
Quote: | "Until you can move around that easily, you're not ready to start anything." (King Kai) |
Class C Boomer Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 3 |
Text: | This one's different. . . a whole new breed. |
Class C Female Boomer Minor Disaster
Abilities: | Attack = 4 Defense = 5 Movement = 3 |
Instruction: | Steals 1 Equipment and runs. If not caught and defeated before it exits the Field, Equipment is discarded. |
Quote: | "Let us make them welcome." |
Cloud Monster Minor Disaster
Abilities: | Attack = 4 Defense = 6 Movement = 3 |
Instruction: | Cloud Monster ignores 1 Attack per round of Combat. |
Quote: | Oh, I forgot. . . I need a gem on my right wrist to control it! |
Dai-Kokusei and Dai-Hakusei Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 4 |
Instruction: | Character or Group must have a Defense of > 10 to defeat. Add +2 for each Martial Arts skill. |
Defense Forces Minor Disaster
Abilities: | Attack = 3 Defense = 4 Movement = 3 |
Instruction: | When Defense Forces land on a Location with an Item, they will not move any more and they add 1 to Damage and Defense. |
Quote: | "Why are Defense Forces guarding Shinora Hospital?" |
Categories: | Robot |
Demon Hordes Minor Disaster
Instruction: | Play Off the Field. Attaches to first Demon, Horde or Undead Disaster that comes into Play. Disaster gets +2 to all Abilities. |
Quote: | "Once more the demon hordes shall march upon the Earth. And where my father failed, I shall succeed!" (Garlic, Jr.) |
Categories: | Demon, Horde |
Desert Skeletons Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 4 |
Instruction: | Each Character at Location must combat this Disaster individually, unless a card defeats as an Illusion. |
Quote: | "Narita, I said I'd handle it!" |
Categories: | Undead, Illusion |
Dimensional Vortex Minor Disaster
Abilities: | Movement = 4 |
Instruction: | If on a Location with Characters, activates and sends all Characters & Items at Loc. to nearest Dimensional Loc. If no Dimensional Loc.s in play, Characters & Items sent to farthest possible Loc. |
Categories: | Dimensional |
Dinner with Mom and Dad Minor Disaster
Instruction: | All Student Characters in play must be placed in their Haven. |
Categories: | Hungry |
Disguise Revealed Minor Disaster
Instruction: | Discard all disguises. |
Quote: | "I can explain." |
Don't be a dummy Minor Disaster
Instruction: | All non-flying Vehicles in play drop below the Location they are at, and the Characters owning them are Moved 1 Location to the left (i.e., flung from the seat by an insane driver). |
Quote: | "Now Chi-Chi...slow down!" |
Categories: | Move |
Dr. Weelo Minor Disaster
Abilities: | Attack = 2/8 Defense = 5/8 Movement = 2/5 |
Gender: | Male |
Instruction: | If Dr. Weelo is reduced to <3 Health, he transforms to Planetary Attack form with higher Damage & Movement Stats, and becomes a Major Disaster. |
Text: | Humanity for power-a fair trade? |
Categories: | Mecha, Computer, Planetary |
Dr. Weelo's Bio Men Minor Disaster
Abilities: | Attack = 3 Defense = 5 Movement = 3 |
Text: | The weakest of Dr. Weelo's creations. The Bio-men serve as advance scouts, and to run simple errands. |
Quote: | "We are the Bio-Men of Dr. Weelo." |
Categories: | Android, Horde |
Ebi-Furiya Minor Disaster
Abilities: | Attack = 5 Defense = 6 Movement = 3 |
Instruction: | Each successful Attack by Ebi-Furiya reduces opponent's Movement by 1. If opponent's Movement drops to 0, opponent is frozen until freed by an Attack > 10 or Fire Element. |
Text: | Name means "Fried Shrimp." |
Categories: | Android |
Excessive Gravity Minor Disaster
Instruction: | Characters without Strength x2 Skill or Movement > 5 are rendered unable to Attack or Move for 2 turns. |
Quote: | "Man, what a bad case of gravity!" (Goku on Kai's Planetoid) |
Categories: | Holding |
Falling Debris Minor Disaster
Abilities: | Movement = 6 |
Instruction: | Moves once. Bonks any Character without Flying and blocks Location for 3 turns. |
Falling I-Beam Minor Disaster
Instruction: | Unless Strength x2 or Blind Luck present, Bonk 1 random Character. |
Quote: | "Gee, Miss, Sorry 'bout that. Who'd have thought the cable would break like that?" |
Fire Fight Minor Disaster
Instruction: | All Characters in play are delayed 1 turn. All weapons with uses on Field are now empty, Discard or reload them. |
Quote: | "Cowboys up the @$$ and not one of them's got a gun." |
Forceful Impact Minor Disaster
Abilities: | Movement = 5 |
Instruction: | Move all Characters 1 Location to the right. |
Full Moon Minor Disaster
Abilities: | Movement = 4 |
Instruction: | Moves Once. All Saiyans in play transform to Were-form. Planetary & Attack > 3 or Attack > 7 to Defeat. |
Quote: | "Wow. That's the biggest moon I ever..." (Gohan) |
Funky Muggers Minor Disaster
Abilities: | Attack = 4 Defense = 3 Movement = 2 |
Instruction: | Destroys 1 Clothing card (players choice) that is carried by a Character that this Disaster does Health Damage to. |
Quote: | "A bit late for such a lovely wench to be out strolling." |
Categories: | Male |
Furry Eyes Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 4 |
Instruction: | If Vehicle in Group and not defeated, Disaster will take Item and Vehicle. |
Categories: | Spirit, Demon |
Goons Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 2 |
Text: | Robot bodyguards are common on Mars. |
Quote: | "Handle it." |
Categories: | Robot |
Goz Minor Disaster
Abilities: | Attack = 3 Defense = 4 Movement = 2 |
Gender: | Male |
Instruction: | You may bribe Goz by giving him 1 Item or Equipment from a Character at his Location (he immediately takes a full Movement without attacking). |
Quote: | "Hey buddy, would you like a little help there?" (Goz to Goku) |
Categories: | Ogre |
Guldo Minor Disaster
Abilities: | Attack = 2 Defense = 3 Movement = 1 |
Gender: | Male |
Instruction: | Health = 2. If Guldo takes no damage for 2 rounds, two random Characters at the Location will have no action for the duration of Combat. |
Text: | Abilities to stop time & bind opponent make the smallest member of the Ginyu Force lethal. |
Categories: | Alien, Freeza, Dimensional |
Happy Tanks Minor Disaster
Abilities: | Attack = 5 Defense = 7 Movement = 4 |
Text: | Criminals kept getting bigger and better weapons. The police had to keep up. |
Quote: | "What scrap heap did you drag these things off of?" |
Have a Nice Trip Minor Disaster
Instruction: | Reshuffle nearest combat suit back into your draw pile. |
Homework Minor Disaster
Instruction: | Play Off the Field. Students in play cannot move. Duration: 3 turns. |
Quote: | "He's a lot different than you, when you were a kid, Goku." (Krillin) |
Categories: | Teacher, Holding |
Hounded by the Press Minor Disaster
Instruction: | Any Character with Police or Investigation is unable to move for 1 turn. |
Quote: | "Sir, sir. Are you with the MPD?" |
Categories: | Horde |
Hungry Cabbit Minor Disaster
Instruction: | Eats 1 piece of nearest Character's Equipment. |
Quote: | Could you please not eat my gun? |
Hungry Dinosaur Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 2 |
Instruction: | If you defeat this Disaster, you may keep it and use it as a Food card. |
Quote: | "Say, you must be feeling lucky today." (Gohan) |
Categories: | Animal |
Ibuprofen And Quickly! Minor Disaster
Instruction: | All Characters at this Location are -2 Defense against the next Combat Disaster they meet. If Medic Skill is present, they will only be -1 Defense. |
Text: | Oh, that HAD to hurt. |
Impending Doom Minor Disaster
Instruction: | Draw until you get a Combat Disaster, then reshuffle your Draw pile, except the Disaster you just drew. That Disaster moves immediately to this Location and Attacks your group. |
Quote: | "They'll arrive in 1 year. And the funny thing is, they're much stronger than I am." (Raditz) |
In the Hall Minor Disaster
Instruction: | Place on nearest School Location and prevents use of the Student skill by any Character. |
Quote: | "Just what do you think school is all about, anyway?!?" |
Juraian Guardians Minor Disaster
Abilities: | Attack = 4 Defense = 3 Movement = 3 |
Instruction: | Bonked Characters are jailed until Rescued or Guardians are defeated. Items carried by jailed characters are discarded. |
Quote: | "Here we come! Here we come! Here we come!" |
Kiriya, The Phantom Assassin Minor Disaster
Abilities: | Attack = 5 Defense = 5 Movement = 3 |
Instruction: | Shadow Nation Discard 1 card from your hand for every Character Bonked or Killed by Kiriya. |
Quote: | "I haven't seen anyone with blue skin before". |
Kishiime Minor Disaster
Abilities: | Attack = 5 Defense = 6 Movement = 3 |
Instruction: | Speed required to Damage Kishiime. |
Text: | This Dr. Weelo creations is extremely fast, and can fire electrical "whips" from the vents in his chest and arms. His name refers to a style of noodles from Nagoye, which is also Akira Toriyama's home town. |
Categories: | Android |
Kodachi Kuno (The Black Rose) Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 3 Charm = 7 |
Instruction: | Moves immediately to Location of nearest Combat Disaster and allies with that Disaster. |
Quote: | "Look, it's my twisted sister." |
Lab Explosion Minor Disaster
Instruction: | Discard all Science cards in play and 1 random card from your hand. |
Quote: | "No, don't touch. . .get away from. . .what are you? . Aggh!" |
Lady Tokimi Minor Disaster
Instruction: | Play off Field. Tokimi prevents any type of Dimensional travel. Washu is unaffected. Stays in play 6 Turns. |
Quote: | "I do not understand. Her very existence is impossible and yet she was there before us." |
Locked Gate Minor Disaster
Abilities: | Movement = 2 |
Instruction: | Moves once Must have Keys, Phase or Attack >6 to cross or attempt Location. |
Loner Minor Disaster
Instruction: | Your most powerful Character at this Location must leave the Group and cannot act in combination with any other Character's until it is at a Location with Characters that have a combined Charm > 12. |
Quote: | "Don't lump me in with those pathetic weaklings." (Piccolo) |
Max 5000 Minor Disaster
Abilities: | Attack = 8 Defense = 3 Movement = 3 |
Instruction: | This Disaster has no attack for the first combat round. |
Quote: | "Max 5000: Truly deserving of the name, The Blue God of Death!" |
Categories: | Mecha, Vehicle |
Mez Minor Disaster
Abilities: | Movement = 3 |
Gender: | Female |
Instruction: | Stops Moving if he passes a Location with Characters. Characters must each have Speed x2, Movement > 3, (or be in a Vehicle with Movement > 3) to leave Location. Then he starts Moving again. |
Quote: | "After King Yemma, I'm the fastest ogre here!" |
Categories: | Ogre, Dimensional |
Miso-Cutsun Minor Disaster
Abilities: | Attack = 4 Defense = 6 Movement = 3 |
Instruction: | Attacks on Miso-Cutsun which do not do at least 1 Damage to Health, do 2 Damage to its Attacker's Health. |
Text: | This Dr. Weelo creation can stretch up to 10 times its normal size to absorb attacks. His name means "fried cutlet with soybean paste." |
Categories: | Android, Shape Change |
Murdered Music Star Minor Disaster
Instruction: | All Music Items or Equipment are discarded. Any Character with Music skill is Killed. |
Quote: | "It's McCanon!" |
Mystery Foe Minor Disaster
Instruction: | Allies with nearest Combat Disaster. That Disaster gets 2 Attacks per round during its next Combat. |
Text: | A surprise attack by this dark trio inflicted a raredefeat on Piccolo. Eventually, that momentary triumph exacts a heavy price. |
Najato (Phantom Prince) Minor Disaster
Abilities: | Attack = 2 Defense = 1 Movement = 3 Charm = 1 |
Instruction: | Shadow Nation Steals 1 Item and runs. Diverts Attacks to nearest opposing Character. Nanami, Genius, or Blind Luck cancels this ability. |
Quote: | "Such a lovely child." |
No Help! Minor Disaster
Instruction: | Play Off the Field. Duration = 2 turns. Characters can't join a Group they are not already in. Only 1 Character may enter the Field per Player per turn. No Group may help another in Scavenging or Combat. |
Quote: | "There will be no help!" |
No Way Out Minor Disaster
Instruction: | Characters cannot run from the next Disaster they encounter. |
Observation Droid Minor Disaster
Instruction: | Affects nearest group of Character(s). Player of closest Character(s) must play with hand showing for 2 turns. |
Categories: | Robot, View |
Old Woman Minor Disaster
Instruction: | Transformation card. All transforming Characters in play change form. All others are -1 Attack and Defense next combat. |
One World Minor Disaster
Instruction: | Play off Field No player can attack any other player's Characters. Each player can only Scavenge their own Locations. |
Quote: | "This is a first step toward 'One World, One Nation." |
Overload Minor Disaster
Instruction: | Nearest piece of Equipment is destroyed and Character carrying it is bonked. If multiple pieces of Equipment are equidistant, choose from among them randomly. Discard Disaster. |
Quote: | "Their power readings are rising too fast. The sensor can't handle it!" (Bulma) |
Power Suit Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 2 |
Instruction: | Does not get to attack on the combat round it is defeated. |
Quote: | "Well, let's see you beat the power suit I've designed." |
Categories: | Mecha |
Priss and the Replicants Minor Disaster
Instruction: | Character(s) caught in crowd. No movement 1 turn unless Priss or Priss Live Concert Poster is present. |
Text: | We're all just lonely hearts in the big city. . .A whisper transforms into a shooting star. |
Property Damage Minor Disaster
Abilities: | Defense = 8 Movement = 4 |
Instruction: | Moves 3 times. On third movement, it Destroys everything at that Location, then Discard. |
Quote: | "Hah! A little target practice..." (Nappa) |
Pterodactyl Minor Disaster
Abilities: | Attack = 2 Defense = 3 Movement = 3 |
Instruction: | If in Combat you reduce this Disaster's Health to exactly 0, you may use it as a Flying Vehicle which can carry up to 3 Characters with their Equipment. |
Text: | In Goku's world, fantastic technology and monstrous beasts exist side-by-side. |
Categories: | Animal, Flying Vehicle |
Puppet Bomb Minor Disaster
Abilities: | Movement = 4 |
Instruction: | Moves Once Destroys itself and 1 random Item or Equipment at the Location that it stops on. |
Categories: | Robot |
Red Tape Minor Disaster
Instruction: | All players shuffle their hands back into Draw piles and re-draw an equal number of cards. |
Quote: | "Upstairs said to remove you. I don't know any more than that." |
Restricted Area Minor Disaster
Abilities: | Movement = 4 |
Instruction: | Moves once Must have Investigation to Scavenge Location. Duration: 4 turns. |
Quote: | "You can imagine my surprise when this simple and humble student president found ancient ruins beneath our school." |
Run Over Minor Disaster
Instruction: | Unless a Character with movement of 4+ is present, Bonk one random Character. |
Quote: | "S-O-O-R-R-R-Y-Y-Y !!" |
Categories: | move |
Runaway Elevator Minor Disaster
Instruction: | Unless 1 Robot is at you Location, 1 random Character is Killed. |
Quote: | "We're dropping pretty fast. At this rate, we're gonna die for sure." |
Categories: | Move |
Running Fight Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 4 |
Instruction: | If non-flying Vehicle is present at Location where Running Fight is defeated, Vehicle is destroyed (Turn card over). |
Categories: | Move |
Running Late Minor Disaster
Instruction: | If student is present, group cannot move for 1 turn. |
Quote: | "Look at the time! I'm gonna be late!!" |
Categories: | Move |
Saibamen Minor Disaster
Abilities: | Attack = 4 Defense = 5 Movement = 1 Energy = 3 |
Instruction: | Will Attack two Characters (if present) simultaneously (at full Damage), per round. Draw a Combat card for each Attack. |
Text: | These monsters are transported as tiny seeds that sprout when planted like Cadmus' dragon teeth. |
Categories: | Alien, Horde |
Shinseiju Tree Minor Disaster
Instruction: | Moves to nearest non-Planetary, non-Dimensional Location. All Characters in play lose 2 Energy. Fire Element x2 or Priest x2 or Energy > 15 at this Location to defeat. If Tares comes into play and is defeated, discard this card. |
Shopping Spree Minor Disaster
Instruction: | Discard ALL Money Items, Equipment and Enhancement cards in play. |
Quote: | "It was really cheap, so I bought a lot of other things as well." |
Categories: | Money |
Short Out Minor Disaster
Instruction: | Destroys nearest Computer card. If none on Field then it blocks nearest Location with Computer as a Requirement for 4 turns. |
Quote: | "We're loggin out, NOW!" |
Categories: | Computer, Science |
Shot Down Minor Disaster
Abilities: | Movement = 4 |
Instruction: | Destroys 1 piece of Flying Equipment at every Location it passes. Remove Flying skill from all Characters that do not have Phase skill that it encounters until Disaster leaves Field. |
Shuttle Crash Minor Disaster
Instruction: | Destroys nearest flying vehicle. |
Quote: | "There's no way anyone could have survived that." |
Soja Guardians Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 3 |
Instruction: | Attack all Characters they encounter. |
Quote: | "I've only come to invite you to my ship, the Soja, a place where we can get to know each other. |
Squeeeeeeeeeze! Minor Disaster
Abilities: | Movement = 3 |
Instruction: | Character with highest total Attack & Defense at this Location takes 5 Damage to its Health. If it survives, it is -3 Defense during its next combat. |
Quote: | "Waaaaahhhhh! Waaaaaahhhh!" |
Sudden Stop Minor Disaster
Instruction: | Remove 1 non-Flying Vehicle from the game. |
Quote: | "I'm mad because you totaled my Tank Special." |
Surgical Laser Minor Disaster
Abilities: | Attack = 4 Defense = 4 Movement = 6 |
Instruction: | Moves Once Will attack any Character that stops within 1 Location of where it is. |
Categories: | Computer |
Swat Team Minor Disaster
Abilities: | Attack = 4 Defense = 5 Movement = 3 |
Instruction: | Discard all weapons to defeat without a fight. If you have no weapons, enjoy Combat. |
Quote: | "You are completely surrounded! Give up your weapons and surrender!" |
Categories: | Police, Horde |
Tank Special Minor Disaster
Abilities: | Attack = 4 Defense = 8 Movement = 5 |
Instruction: | Health is 4. After tank is defeated, blocks Location for 3 turns. |
Quote: | "Idiot! They're banging up my beautiful baby!" |
Categories: | Vehicle |
Tatewaki Kuno Minor Disaster
Abilities: | Attack = 4 Defense = 3 Movement = 3 Charm = 5 |
Instruction: | Attacks nearest female Character first then males. Removes defeated opponent from play for 3 of your Turns. |
Quote: | "I love you. I would date with you." |
The Mass Humanoid Form Minor Disaster
Abilities: | Attack = 5 Defense = 6 Movement = 3 |
Instruction: | Moves any direction to nearest character. Automatically Defeated if Ryo-Ohki is Bonked (Ryo-Ohki may bonk herself). |
Quote: | "When threatened, they have the habit of projecting parts of their bodies at the enemy." |
The Pit Minor Disaster
Abilities: | Attack = 3 Defense = 3 Movement = 2 |
Instruction: | Moves Once. Only 1 Character may combat this Disaster at a time. |
Text: | This is the fate of all those who displeasethe tyrant king of Planet Arlia. |
Quote: | "This isn't fair!" (unfortunate guy in picture) |
Toma's Guards Minor Disaster
Abilities: | Attack = 6 Defense = 6 Movement = 4 |
Instruction: | Defend against multiple Attacks as if each Attack was being made individually. |
Quote: | "They're good men." |
Towed Vehicle Minor Disaster
Instruction: | Discard nearest non-flying vehicle. |
Traffic Ticket Minor Disaster
Instruction: | Lowers Motion of all Characters at Location, to 1 for 3 turns. |
Quote: | "Here you go!" |
Training Ground of Cursed Springs Minor Disaster
Instruction: | Player's most powerful Character transforms to animal form with stats of Attack 1, Defense 1, Move 2. Must have transformation card to change forms. Stays on Character until end of game. |
Quote: | "Oh sirs, is very bad to fall in spring." |
Trapped Door Minor Disaster
Instruction: | All Characters at Location teleported 4 Locations to the right. |
Quote: | "What was that?!" "Oh, just two wet fools who forgot to knock." |
Unwanted Guest Minor Disaster
Abilities: | Attack = 4 Defense = 5 Movement = 3 |
Instruction: | Will Attack Androids before any other Characters. All Androids are at -1 Defense. |
Quote: | "Are you the one who contacted me?" |
Categories: | Android |
Vampiric Ambush Minor Disaster
Abilities: | Attack = 4 Defense = 3 Movement = 3 |
Instruction: | Will only initiate Attack against females. Do 3x Health to kill permanently or vampire will come back (treat as new Disaster)and pursue closest female Character in 2 turns. |
Categories: | Undead |
Watch that 1st step... Minor Disaster
Instruction: | Any Characters at this Location without Flying Skill immediately take 2 Damage directly to their Health. This damage does not heal until the end of the turn. |
Willpower Minor Disaster
Instruction: | Play Off the Field. The next 3 Disasters turned up are shuffled back into their owner's Draw Piles when they are Defeated, rather than being Discarded. |
Quote: | "You think I will be defeated by the likes of YOU?" |
Wrong Button Minor Disaster
Instruction: | Remove ALL Computer Equipment and Enhancements from the Field and discard. |
Quote: | "I hit the main power switch by accident." |
Categories: | Computer |
Yamato No Orochi Minor Disaster
Abilities: | Attack = 4 Defense = 6 Movement = 1 |
Instruction: | Attacks females before males. If defeated, keep and use to access Spring of Life Location. |
Quote: | "He is the guardian of the forest, the legendary eight-headed serpent." |
Zarbon Minor Disaster
Abilities: | Attack = 6/10 Defense = 6/10 Movement = 4 Charm = 5/-1 |
Gender: | Male |
Instruction: | Transforms after 2 rounds of Physical Combat. |
Quote: | "A great power sleeps within me. I am loathe to release it, for it is accompanied by a horrible transformation, and it is not fitting that a lover of beauty experience such ugliness. It seems to defeat you, I must do so. Be assured, you shall pay." |
Categories: | Alien, Freeza |
Assault / Shining Knight Combat
Bonus: | Attack = +2 |
Instruction: | Adds +2 to your Attack |
Assistance / I Surrender Combat
Bonus: | Attack = +2 Defense = +1 |
Instruction: | Add 2 to your Attack and 1 to your Defense. |
Avoid / Overdoing It Combat
Bonus: | Attack = +3 |
Instruction: | Add 3 to your Attack. |
Back Kick / Sense of Wonder Combat
Instruction: | Add 3 to your Attack.Draw another Combat card. |
Bash / Broken Heart Combat
Bonus: | Attack = +1 |
Instruction: | Adds +1 to your Attack |
Be with you... / Hangin' Around Combat
Instruction: | Your Attack this round is 0. Add 1 to your Defense. |
Bench Brawl / Tantrum Combat
Instruction: | Add 1 to your Attack, per Character at Location. |
Berserk / Disco Groove Combat
Instruction: | Add 4 to your Attack. Subtract 2 from your Defense. |
Blind Throw / Surprised Combat
Bonus: | Attack = +2 |
Instruction: | Add 2 to your Attack. |
Blocking Rush / Halitosis Combat
Bonus: | Attack = +1 Defense = +2 |
Instruction: | Add 1 to your Attack and 2 to your Defense. |
Call To Arms / Accost Combat
Bonus: | Attack = +1 Defense = +2 |
Instruction: | Add 1 to your Attack and 2 to your Defense |
Charged Up / Ogle Combat
Bonus: | Attack = * Energy = *1 |
Instruction: | For the cost of 1 Energy, add 2 to your Attack, otherwise add 1. |
Club / Stunning Smile Combat
Bonus: | Attack = +2 |
Instruction: | Adds +2 to your Attack |
Crushing Left / Say Cheese! Combat
Instruction: | Add 2 to your Attack. |
Bonus: | Attack = -2 |
Instruction: | -2 to opponents Attack, Draw another Combat card for this round |
Desperate Shot / Terror Combat
Bonus: | Attack = +4 |
Instruction: | Add 4 to your Attack. |
Devastating Attack / Sinister Beauty Combat
Instruction: | Subtract 2 from your Defense, 4 if opponent is Flying. |
Dodge / Puppy Dog Eyes Combat
Bonus: | Defense = +1 |
Instruction: | Adds +1 to your Defense |
Double Blow / Gusto Combat
Instruction: | 1 additional Attack this round. Draw another Combat card. |
Face Slam / Beautiful Queen Combat
Cost: | Attack = -2 |
Instruction: | Subtract 2 from your Attack |
Fancy Dance / Sexy Teacher Combat
Cost: | Defense = -2 |
Instruction: | Subtract 2 from your Defense. |
Films about gladiators / Dork Combat
Instruction: | Add 1 to your Attack. |
Flying Kick / 15 Minutes Combat
Instruction: | Add 1 to your Attack. |
Fried / Lead Balloon Combat
Instruction: | Subtract 4 from your Defense. |
Gas Attack / Incomparable Beauty Combat
Bonus: | Defense = 0 |
Instruction: | Opponent has no action this round |
Gone Crazy / Lovely Ladies Combat
Cost: | Defense = -1 |
Bonus: | Attack = +1 |
Instruction: | Add 1 to your Attack and Subtract 1 from your Defense. |
Gut Punch / Only a Mother Combat
Instruction: | Add 2 to your Attack. |
Hammer / Lover's Kiss Combat
Bonus: | Defense = -1 |
Instruction: | Instantly remove opponents combat card. Reduce Defense by -1 |
In my sights / Zen Experience Combat
Instruction: | Add 3 to your Attack, 5 if you have Weapons. |
It's Your Fault / Broad Shoulders Combat
Cost: | Attack = -1 |
Instruction: | Subtract 1 from your Attack. |
Just A Trim / Say it, don't spray it! Combat
Instruction: | Add 2 to your Defense. |
Kick / Awfully Cute Combat
Bonus: | Attack = +1 |
Instruction: | Adds +1 to your Attack |
Knee Slam / Special Gift Combat
Cost: | Defense = -2 |
Instruction: | Reduce your Defense by -2 |
Knocked Out / Beauty Combat
Cost: | Attack = -3 |
Instruction: | Subtract 3 from your Attack. |
Leg Sweep / Why, you little devil Combat
Instruction: | Divide your opponent's Defense by 2. |
Lunch Break / All Dressed Up Combat
Instruction: | Restore both you and your opponent's health to full. |
Ninja Defense / Getting Dressed Combat
Bonus: | Defense = +2 |
Instruction: | Add 2 to your Defense. |
Ooooh, I got me! / Tango Combat
Instruction: | Subtract your total Attack from your total Defense. |
Panic / Enchanted View Combat
Cost: | Defense = -3 |
Instruction: | Reduce Defense by -3 |
Parry / Handsome Lad Combat
Bonus: | Defense = +2 |
Instruction: | Parry adds +2 To Defense |
Pinned / Well, it's like this... Combat
Instruction: | Subtract 2 from your Defense, 4 if opponent has Strength. |
Pummel / What'd YOU have for lunch? Combat
Instruction: | Add 4 to your Attack & 1 for every point of available Energy. |
Punch / Lovely Hair Combat
Bonus: | Attack = +2 |
Instruction: | Adds +2 to Attack |
Screw Kick / Comfy? Combat
Bonus: | Attack = * |
Instruction: | If Character has Strength skill, add 3 to Attack. Otherwise add 2. |
Shaken Up / Singing Sensation Combat
Bonus: | Defense = +2 |
Instruction: | Adds +2 to your Defense |
Slam / Great Service Combat
Cost: | Defense = -1 |
Instruction: | Subtract -1 from your Defense |
Slap / Beautiful Redhead Combat
Bonus: | Attack = +1 |
Instruction: | Adds +1 to your Attack |
Smash / Stupefaction Combat
Bonus: | Attack = x2 |
Instruction: | Multiply your Attack by x2 |
Southern Cross Fist / Mournful Look Combat
Bonus: | Defense = * |
Instruction: | If Character has Strength skill add 2 to Defense. Otherwise add 1. |
Startled / Pretty Lady Combat
Cost: | Attack = -1 Defense = -1 |
Instruction: | Subtract 1 from your Attack and Defense. |
Surprise Attack / Happy Combat
Cost: | Attack = -1 Defense = -1 |
Instruction: | Lowers your Attack and Defense by 1. |
Take Cover / Ecstasy Combat
Bonus: | Defense = +2 |
Instruction: | Add 2 to your Defense. |
Too much sun / Nabbed Combat
Instruction: | Your Defense is 0. |
Toss / Distraction Combat
Bonus: | Attack = +2 Defense = +2 |
Instruction: | Add 2 to your Attack and Defense. |
Tracheotomy / Lovely Persuasion Combat
Cost: | Defense = * |
Instruction: | Subtract 1 from Defense. If opponent has a Weapon, subtract 2. |
Cost: | Defense = -1 |
Bonus: | Attack = +1 |
Instruction: | Add 1 to your Attack and subtract 1 from your Defense. |
Wild Swing / Begging for Mercy Combat
Instruction: | Add 2 to your Attack. Subtract 2 from your Defense. |
Yipes! / Happy 2 CU Combat
Instruction: | Add 1 to your Defense. |
15 Minutes / Flying Kick Charm Combat
Instruction: | Add 3 to your Charm. |
Accost / Call To Arms Charm Combat
Cost: | Charm = -2 |
Instruction: | Subtract 2 from your Charm. |
All Dressed Up / Lunch Break Charm Combat
Instruction: | Add 2 to your Charm. |
Awfully Cute / Kick Charm Combat
Cost: | Charm = -1 |
Instruction: | Opponents Charm reduced by -1 |
Beautiful Queen / Face Slam Charm Combat
Bonus: | Charm = +3 |
Instruction: | Add +3 to your Charm |
Beautiful Redhead / Slap Charm Combat
Cost: | Charm = -2 |
Instruction: | Reduce opponents Charm by -2 |
Beauty / Knocked Out Charm Combat
Bonus: | Charm = * |
Instruction: | If Robot, Android or Cyborg, add 3 to your Charm. Otherwise add 2. |
Begging for Mercy / Wild Swing Charm Combat
Instruction: | Subtract 2 from your Charm. |
Broad Shoulders / It's Your Fault Charm Combat
Bonus: | Charm = * |
Instruction: | If male Character, add 3 to Charm. Otherwise, add 2. |
Broken Heart / Bash Charm Combat
Cost: | Charm = -1 |
Instruction: | Subtract -1 from your Charm |
Comfy? / Screw Kick Charm Combat
Cost: | Charm = -1 |
Instruction: | Subtract 1 from your Charm. |
Cool Dude / Stomp Charm Combat
Bonus: | Charm = +1 |
Instruction: | Adds +2 to Males Charm, adds +1 to Females Charm. |
Disco Groove / Berserk Charm Combat
Instruction: | If Music skill, Add 3 to your Charm. If not, Subtract 1. |
Distraction / Toss Charm Combat
Cost: | Charm = -2 |
Instruction: | Subtract 2 from your Charm. |
Dork / Films about gladiators Charm Combat
Instruction: | Add 3 to your Charm. |
Ecstasy / Take Cover Charm Combat
Bonus: | Charm = +2 |
Instruction: | Add 2 to your Charm. |
Enchanted View / Panic Charm Combat
Bonus: | Charm = x2 |
Instruction: | Multiply Charm attack by x2 |
Getting Dressed / Ninja Defense Charm Combat
Bonus: | Charm = * |
Instruction: | If female Student, add 3 to Charm. Otherwise, add 2. |
Great Service / Slam Charm Combat
Bonus: | Charm = +1 |
Instruction: | Adds +1 to your Charm |
Gusto / Double Blow Charm Combat
Instruction: | Add 1 to your Charm. Add 3 if you have Pure Heart. |
Halitosis / Blocking Rush Charm Combat
Cost: | Charm = -1 |
Instruction: | Subtract 1 from your Charm. |
Handsome Lad / Parry Charm Combat
Cost: | Charm = -1 |
Instruction: | Reduce Opponents Charm by -1 |
Hangin' Around / Be with you... Charm Combat
Instruction: | Add 3 to your Charm. |
Happy / Surprise Attack Charm Combat
Bonus: | Charm = * |
Instruction: | If male, add 3 to Charm, otherwise add 2. |
Happy 2 CU / Yipes! Charm Combat
Instruction: | Add 3 to your Charm. |
I Surrender / Assistance Charm Combat
Cost: | Charm = -3 |
Instruction: | Subtract 3 from your Charm. |
Incomparable Beauty / Gas Attack Charm Combat
Bonus: | Charm = 0 |
Instruction: | Opponent has no action the round. |
Lead Balloon / Fried Charm Combat
Instruction: | Add 2 to your Charm, 5 if you have Comedian. |
Lovely Hair / Punch Charm Combat
Cost: | Charm = -2 |
Instruction: | Subtract 2 from your Charm. |
Lovely Ladies / Gone Crazy Charm Combat
Bonus: | Charm = +3 |
Instruction: | Add 3 to your Charm. |
Lovely Persuasion / Tracheotomy Charm Combat
Bonus: | Charm = * |
Instruction: | Add 1 to a male Character's Charm, 2 to a female Character's Charm. |
Lover's Kiss / Hammer Charm Combat
Bonus: | Charm = +2 |
Instruction: | Adds +2 to your Charm |
Mournful Look / Southern Cross Fist Charm Combat
Bonus: | Charm = * |
Instruction: | If female Character, add 3 to Charm. Otherwise add 1. |
Nabbed / Too much sun Charm Combat
Instruction: | Subtract 3 from your Charm. |
Ogle / Charged Up Charm Combat
Bonus: | Charm = * |
Instruction: | If opponent is male, opponent gets no action this round. Otherwise, subtract 2 Charm. |
Only a Mother / Gut Punch Charm Combat
Instruction: | Subtract 2 from your Charm. |
Overdoing It / Avoid Charm Combat
Cost: | Charm = * |
Instruction: | Subtract 2 from female's Charm. Otherwise, subtract 1. |
Pretty Lady / Startled Charm Combat
Bonus: | Charm = * |
Instruction: | If female Character, add 3 to Charm. Otherwise add 2. |
Puppy Dog Eyes / Dodge Charm Combat
Bonus: | Charm = +2 |
Instruction: | Adds +2 to your Charm |
Say Cheese! / Crushing Left Charm Combat
Instruction: | Add 2 to your Charm. |
Say it, don't spray it! / Just A Trim Charm Combat
Instruction: | Subtract 1 from your Charm. |
Sense of Wonder / Back Kick Charm Combat
Instruction: | Add 2 to your Charm. Add 5 if Blind Luck. |
Sexy Teacher / Fancy Dance Charm Combat
Bonus: | Charm = * |
Instruction: | If Character has Teacher skill, add 3 to Charm. Otherwise add 2. |
Shining Knight / Assault Charm Combat
Bonus: | Charm = +2 |
Instruction: | Adds +2 to your Charm |
Singing Sensation / Shaken Up Charm Combat
Bonus: | Charm = +2 |
Instruction: | Adds +2 to your Charm |
Sinister Beauty / Devastating Attack Charm Combat
Instruction: | Add 2 to your opponent's Charm. |
Special Gift / Knee Slam Charm Combat
Cost: | Charm = -2 |
Instruction: | Reduce your Charm by -2 |
Stunning Smile / Club Charm Combat
Bonus: | Charm = +1 |
Instruction: | Adds +1 to your Charm |
Stupefaction / Smash Charm Combat
Cost: | Charm = 1/2 |
Instruction: | Reduce your Charm by 1/2 |
Surprised / Blind Throw Charm Combat
Cost: | Charm = -2 |
Instruction: | Subtract 2 from your Charm. |
Tango / Ooooh, I got me! Charm Combat
Instruction: | Add 3 to your Charm if opponent is opposite sex, 4 if same. |
Tantrum / Bench Brawl Charm Combat
Instruction: | Subtract 2 from your Charm. |
Terror / Desperate Shot Charm Combat
Cost: | Charm = -3 |
Instruction: | Subtract 3 from your Charm. |
Tied Up / Deception Charm Combat
Cost: | Charm = -2 |
Instruction: | Gives -2 to your Charm rating. No other actions. |
Well, it's like this... / Pinned Charm Combat
Instruction: | Subtract 2 from your Charm, 4 if opponent is a Character. |
What'd YOU have for lunch? / Pummel Charm Combat
Instruction: | Subtract 2 from your opponent's Charm. |
Why, you little devil / Leg Sweep Charm Combat
Instruction: | Add 2 to your Charm. |
Zen Experience / In my sights Charm Combat
Instruction: | Add 1 to your Charm. Add 4 if Priest. |